Released
Jul 6, 2023
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Achievements

    Since this was my first game and it's pretty simple, I didn't expect anybody to be interested enough to want achievements, color me surprised! Hopefully nothing gets messed up, I had to import Steamworks.NET to put achievements in, and it seems to have a check for the game being

  2. Developer post

    More Endgame Hints

    - Added a new note to help steer the player away from going in an endgame location early - Added an entire new section into the journal to reduce confusion about the deep wooded area - Added a new drawing into an existing journal entry that helps visualize a puzzle solution - Var

  3. Developer post

    Some Bug Fixes (Patch Notes)

    - Fixed pulling out items while hiding if you used the hotkeys - Added a time limit to the AI walking cycle so if they somehow get stuck on nothing they will only hit a fat moonwalk for a little while(I hope)

  4. Developer post

    Bug Fix (Patch Notes)

    - Fixed a bug where activating a scene change multiple times in rapid succession would cause multiple routines of a scene change to conflict and result in the player spawning in the wrong location. This had softlock potential related to shortcuts so I'm glad it's been caught and

  5. Developer post

    Small Journal Addition

    Hello, I've released a very small patch that adds an indicator(red exclamation points) to the most important entry in the journal. I've noticed most people run into trouble at a certain part of the game. My current goal is to bring it to a point that it can be figured out easily

  6. Developer post

    Fixes (Patch)

    Hello! I've improved things related to the CD. There's a new note, and also a lot more audio/visual feedback about what goes on when you use it. I also added a radio indicator to reduce confusion with certain sounds. Patch notes in list form: - Added a new note near the CD player

  7. Developer post