Hotfix 15.03.2026 - Version 1.0.2
Fixed Bugs: New Hope Cemetery - Variation 2: Fixed a bug where flying demons could spawn below the map. Fixed a rare bug where demons could drop below the map.

Technical data

Fixed Bugs: New Hope Cemetery - Variation 2: Fixed a bug where flying demons could spawn below the map. Fixed a rare bug where demons could drop below the map.

Fixed Bugs: Fixed a bug where the game would not continue after the start countdown when 4 players were on the map and the difficulty was set to hard. Fixed a bug in “New Hope Cemetery” (Variation 2) where a clue book could spawn floating in the air.

New Content Playable Intro & Tutorial Overhaul Completely new intro map Classic tutorial removed The intro is now fully playable and integrates all tutorials directly into the gameplay New Story & New Branding The story has been completely reworked The new story is reflec

New Content New Map "Wasteland": Explore an abandoned village in a canyon. The map offers four different variations. Set in a desert environment. New Enemy "Mindsnatcher": This demon has no eyes but possesses a large brain that allows it to track you down. Its special ability slo

New Content Randomized level layouts implemented for all maps. Update of the engine version to Unreal Engine version 5.4.2 Improvements Stamina: Permanent sprint duration increased from 40 to 60 seconds. Stamina: Recovery speed has been greatly increased. Stamina: Recovery is dep

New Content: Implemented Nvidia DLSS 3.7: DLSS can now be activated in the graphics settings for RTX graphics cards and leads to significant performance improvements. Implemented random level variations for the "New Hope Cemetery": Each time the level starts, a random variation f


New Content Game phase 1 has been completely renewed: - The paranormal objects have been greatly reduced and no longer have any influence on the completion of tasks. The paranormal activity bar in the medium's interface has therefore also been removed. - Demonic voices added in p


Improvements - If the ritual is started, all other ritual places that have not been chosen are removed. - The volume of the sound effect when you get to the next phase has been reduced a bit. Bugfixes - Medium: the effect of entering a ritual place no longer appears once the demo

Improvements Objectives - All objectives are now only displayed in the corresponding phase in which you have to complete the objectives. - The objectives you have to complete are now more concretely defined for better understanding. Other improvements - Game phases: the game phas

Improvements - At the beginning of each game, a how to play overview is now displayed. If you don't want to see it, you can disable it in the game settings. - The visibility of the key has been drastically improved on all difficulty levels. - The AI behavior of the goat demon in