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The latest demo version has been hidden.

Initially, it was assumed that the presence of two interdependent characters would require a multiplayer mode. However, this was postponed because a minimal game AI was created that could analyze the situation around it and perform certain offensive or defensive actions. The deci

A small list of additions that I am posting now before trying to add something complex and that will presumably take a long time. Fixed the drawing order of the laser-spinner. Both characters can charge each other. Visual indicator that a character is charged. While charged, char