v1.00a
Small fixes: * Fixed the large numbers logic in achievements * Improved the quality of music audio files * The window mode changing now happens before the loading

Developer posts and news about this game.

Small fixes: * Fixed the large numbers logic in achievements * Improved the quality of music audio files * The window mode changing now happens before the loading

The game is now released with the version 1.0! Thanks for all your support, this was quite a long development cycle. The game is in it's best state and now it has its full release! Raise your DPS! View game page

Version 1.0 is out! DPS IDLE 2 will come out from early access soon, and this is the last main update. Here it is, the full game! Update: Increased rewards for challenges Increased factory click bonus for crystals The cursors now work with manual heroes leveling Added a sphere ac

Version 1.0 is here! It was a long journey. The game was in early access, and now it's in its best form! There were a lot of updates with new systems and improvements. So the end of Early Access is coming, the game is going into full release. But before that, the 1.0 version is g

Main game version update! The last few updates were initially launched in the beta version of the game so that we could collect feedback and fix as many bugs as possible before the full release. It's time to move the changes to the main version of the game! Update 0.87a: Factory

Small fixes: • Factory auto-upgrade mode was turning off on game restarts • The ''Magical training'' upgrade did not work without the ''Training arena'' upgrade • Small changes in the descriptions of the medals upgrades

This is a small update with some new features, QOL changes and bug fixes. • Updated sphere display • Added the ability to auto-upgrade factories • Resetting the eyes on the world boss now requires confirmation • Description fix: auto clicks do not provide a click resource • Descr

For greater stability of the main version of the game, we decided to first upload changes to the beta version. And when most of the bugs are fixed, we will update the main version of the game. For those who decide to play the beta version, we have added a short instruction below:

🔸 Powering Up the Lunar Prism in the Main Version! ✨ The Lunar Prism, previously available in the beta version, is now officially part of the main game! We carefully studied your suggestions and made minor adjustments to make it even more balanced and interesting. Update: MOON P

Update: MOON PRISM Potion distillation Retaining Apples on Cards After Card Reset Crowns Multiplier (Heroes Guild) Magic Dust Multiplier (Artifacts) Retaining Locations (and Monsters) in Medals

All changes from the beta version of the game have been transferred to the main branch of the game. Version 0.83 Update: New Bonfire tab Added a Magical Hero Arena Added a Plasma ball Buying cards of 1k pieces New mechanics for the prism New bonuses for resource cards Scroll ches

Update: Added a Monster Journal system Royal Flames Medal Bonuses New Challenges Bonfire system rework Hero training slots upgrading system Fixed multiplier calculation for dust when you are not on the spheres tab Small visual changes

Update: New Bonfire tab Added a Magical Hero Arena Added a Plasma ball Buying cards of 1k pieces New mechanics for the prism New bonuses for resource cards Scroll chests to the end now (you can return the old option in the settings) Added a cursor for upgrading spheres The abilit

All changes from the beta version of the game have been transferred to the main branch of the game. Version 0.81 Update: Winter garden Garden resources (a new way of upgraading cards) Forge warehouse If you have lots of gold, there will be a button to unlock all heroes with one c

Update: Apple limitation Other small changes

Update: Winter garden Garden resources (a new way of upgraading cards) Forge warehouse If you have lots of gold, there will be a button to unlock all heroes with one click Addad a button to reset graphics settings Upgraded artifacts have an extra sphere multiplier bonus Steam ach

All changes from the beta version of the game have been transferred to the main branch of the game. Version 0.80 Update: Fixed saving problem after join/exiting challenge mode Fixed saving in the potions tab Some QOL improvements for potions and magnets tabs Updated visual style

Update: Fixed saving problem after join/exiting challenge mode Fixed saving in the potions tab Some QOL improvements for potions and magnets tabs Updated visual style of Sloar Lens Fixed checking the availability of updating the chest

Update: Long road (in medals) to ease the path forward Guild reward (in medals) to make guild quests easier Time scrolling fixed Optimization of crown flight effects Fixed second pot saving in potions You can choose how many potions to use with a single click Unlocked souls in po

Update: Optimization of calculation algorithms Fix for saving sediment and souls splitting in the potion system Display of the time before the auto-save in the settings menu Minor visual changes Special thanks to: ItsMonster