
284 recorded observations · Latest sample
Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 3 | |
| 2 | |
| 4 | |
| 2 | |
| 5 | |
| 2 | |
| 4 | |
| 1 | |
| 3 | |
| 9 | |
| 5 | |
| 5 | |
| 5 | |
| 4 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 5 | |
| 5 | |
| 5 |
Peak and average use recorded samples · UTC. Months may have partial coverage. Swipe to see gains and averages.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| October 2026 | 10 | −5 | −33.3% | 4 | −20.0% |
GaugeDB’s latest recorded Steam player count for Re:Night is 3 concurrent players (). Its recorded 24-hour peak is 9 players. The highest count in GaugeDB’s collected history is 15 concurrent players on .
Concurrent Steam players, not daily or monthly active users. Console and other launchers are excluded. Peaks cover GaugeDB’s recorded history.
Re:Night is a strategy game that blends turn based tactics with roguelike deckbuilding. In each run, build your deck, plan your tactics, and experiment with countless 3-character team combinations. Journey to a mysterious town, break the endless cycle of night, and bring dawn back to the world.
Steam store description
| September 2026 | 15 | — | — | 5 | — |