NEW DEMO!
Hello everyone, We are back! It’s only been a little over a month since we resumed work on Ants in Space, but we couldn’t wait to share what we’ve been up to. So, we put together a fresh demo update for you. In this build you’ll get to explore one planetary system and try out the
Hello everyone,
We are back! It’s only been a little over a month since we resumed work on Ants in Space, but we couldn’t wait to share what we’ve been up to. So, we put together a fresh demo update for you.
In this build you’ll get to explore one planetary system and try out the new features. Expect a nice visual overhaul, a batch of new features and a round of balance tweaks.
Major Highlights
Queen Upgrades: Added random upgrades to Ant Queen upon leveling up.
Termites Update: Added a Termite Timer that controls termite infection level for planetary systems.
Galaxy and Explore Elements: Added new gameplay and environment objects to the galaxy and planets.
Visual Overhaul: New meshes, materials and lightning for planets, ants and NPCs.
IXP Update: Adjusted meta progression and added new IXP upgrades.
New Content & Features
Resource Mines that can be gathered from multiple times.
Galaxy Elements - asteroids containing resources,champions and mutagens.
Explore Elements like geysers and volcanoes.
Zoom controls for the galaxy map.
New NPCs: Spider and Butterfly.
Minims - free starting ants.
Caste markers that let you control different castes independently.
Termite Champion boss fight.
Minimap for galaxy map.
Rain and downpour weather effects on the monsoon biome.
New animated cutscenes for acquiring champions and fighting with the Termite Champion.
New tutorials and refined prologue flow.
UI visual polish and improved buying ants flow.
New meshes for ants, planets, enviro elements and NPCs
Termite events linked to the Termite timer.
New fresh look for the spaceship
Save Optimization
Balance & Tweaks
Changed visuals of fog on unexplored planets.
Gaster workers now can shoot.
Added 20% DNA requirement to unlock species-specific castes.
Rebalanced food passive consumption and aphids food production.
Adjusted combat clarity.
Balans pass to generation, upgrades, NPCs and ants.
Disabled the encyclopedia for demo build.
Adjusted biome deviation chance.
Balanced acid damage multipliers.
Nerfed spaceship stats
Bug Fixes
Armor stat for ants now works properly.
Re-enabled ant antennae visuals.
Stopped Big Workers from escaping planets.
Tweaked and fixed environmental collision issues.
Fixed queen upgrades not stacking properly.
Fixed NPC hover names.
Fixed UI elements not showing up on clean saves.
Fixed Ant Queen spawn location.
Fixed NPC aggro ranges.
Fixed termite timer save issues.
Fixed Normal mode not unlocking after the Prologue.
Fixed DNA Lab not unlocking upon reaching Level 10.
Fixed termite wall generation occurring without termites present.
Removed early termites from giant encounters.
Fixed locked Easy and Hard modes, and improved galaxy selection clarity.
Fixed an issue allowing players to drag the Queen.
Fixed ants getting stuck underground after visiting the Scout Tower.
Reduced ant repulsion force and prevented ants from pushing each other up or down.
Fixed a false warning claiming you had unassigned points.
Improved item and skill description clarity.
Resolved various minor fixes for galaxy generation and ant movement.



