Hey there! Thanks for playing the demo.
With this update most of annying stuff should be gone.
Keep the feedback coming, we are listening!
New Stuff:
- Collected Mutagens will now add gene points during evolving. Each non-emmet species has it's own mutagen with distinct points (btw this is half of the Mutagen functionality)
- New Ship Module: DNA lab. For a price of silicon and your own ants you can make additional DNA points.
Balance:
- We removeed the flee behaviour when the Intimidation is much lower, because it generated too much confusion, we will restore it after making it more clear and fair
- Queen Life is a bit longer
- Spiderlings Intimidation is nerfed
- Skolopendra is a little bit nerfed - but it's also a bit bigger now, to better indicate it's strenght. Also fixed its health bar from not appearing.
- There's a bigger chance for more planets in the demo
Fixes:
- Fixed Scanning tutorial (and other tutorial bugs)
- Fixed spawning ants during a pause (it won't subtract the food now)
- Fixed Resource and Life detectors (ship upgrades)
- Fixed number of ants not displaying correctly in Colony Panel
- Fixed Popup that warns you if you want to launch in space but you have low ship health
- Fixed bad math in the Ship Repair menu
- Added Touch Event handle to Choose Galaxy Screen - it should work on touch screens, but I can't test it :)
- The performance should be a lot smoother (it's prepared to at least couple of hundreds of ants I hope 🤞 )
And more fixes and tweaks here and there.
Feel free to join our Discord for more news and early builds!
Cheers!