Bug Fix And Boss stage beta version launched
2-1 Stage Timer Relaxation And Boss stage beta version launched

2-1 Stage Timer Relaxation And Boss stage beta version launched

Patch Notes: Modified certain UI elements: Stage numbers are now displayed for easy identification. Acquired crowns are relocated to the top left corner. Addressed collision bugs and made anticipated fixes. Implemented changes to the save system.

Patch Notes: Modified certain UI elements: Stage numbers are now displayed for easy identification. Acquired crowns are relocated to the top left corner. Addressed collision bugs and made anticipated fixes. Implemented changes to the save system.

Now, the time to slow down when clicking is a little slower, so the difficulty has been alleviated overall.

Patch Notes: Fixed an issue where the gravity effect would still be applied upon respawning if the player died during the activation of gravity effects in Stage 2. Added a new feature: the addition of an "Exit" button for improved user convenience. We appreciate your feedback and

We Found Critical Bug Cannot play 2 chapter Now Fixed, Can play

We can show How To Challenge This Game

We tracking Collision Bug We Will Find It And Kill It...

We have a delightful plan in store for you: showcasing our gameplay of this challenging game while enjoying our cups of coffee. 6/24 Please prepare coffee

We are avidly observing your reactions to this challenging game while sipping our coffee, and we have an announcement for you! we will be hosting a live developer broadcast June 24th because

Bug Fix some buttons not functioning in the demo version has been resolved. fixed the bug where the slime would occasionally pass through walls upon death.

We are thrilled to announce the release of the demo version of our highly anticipated indie game, "Sliming"! Embark on a thrilling adventure as you guide the adorable slime towards its destination. The gameplay is anything but cute, igniting your spirit of challenge. Navigate thr