Patch (22/11/2025)
- minor bug fixes and stabillity changes - fixed issue where the game size is twice what it should be - ai balancing on lower difficulties - issues when quitting not killing the process solved

Developer posts and news about this game.

- minor bug fixes and stabillity changes - fixed issue where the game size is twice what it should be - ai balancing on lower difficulties - issues when quitting not killing the process solved

• Emote wheel issues after travel and glitches • Stalker in The White Tower not moving • Improved memory issues after travelling

• Performance improvement for all areas (most notably The White Tower) • Player mic slider now is persistent after death • Right click no longer causing the build menu after dropping trap • After death player HUD is no longer glitching • Spectating player icons only show dead pla

• Sound settings - ability to reduce sound volume by different groups such as environment, music, UI etc. (we still might have missed some sound effects, as there are so many) • Can adjust other player's mic volume (however there may be some bugs with this feature we will address