[THE SEGMENT TWINS] v1.0.5b Patch Notes
Game Option - HDR On - HDR Off - Added HDR Option The default setting is On, which can be set in Visual Option. ETC - Fixed parts that were not applied Post-Processing

Technical data

Game Option - HDR On - HDR Off - Added HDR Option The default setting is On, which can be set in Visual Option. ETC - Fixed parts that were not applied Post-Processing

Visuals - Added Physical Objects - Added new visuals to each stage - Improved the visibility of existing stages and effects System Improvements - Reduced the frequency of Bullet Time effects for faster battles - Now proceed to the next wave when there is one or fewer mush left fo

Discount Plan - Discount Period: (GMT-7) Nov 13 ~ Nov 28 (total 2 week) - Discount Rate: 45% Thanks for your continued support!

Hello. Long time no see! For this patch, I tried to focus on game visuals. Visual Update Added new short cut-scenes. Added FIGURE ROOM. Applied screen filters (post-processing) for game sequences. (opening, ending, ... and etc) Bug Fix Pause to see a quick result table. Fixed the

(A short cutscene that I'm currently working on, and it will be patched in the future.) Discount Plan - Discount Period: (GMT-7) Oct 2 ~ Oct 9 (total 1 week) - Discount Rate: 40% Thanks for your continued support!

Hello, It's HeungDoReu-HeungDol. I will announce about adjustment to this game's price. Price Adjustment $11.99 -> $8.99 Also, I will continue to fix bugs and polish this game, So stay tuned! Thanks for your support!

Bugs and Fixes BIC2023 - Added the BIC2023 Award Image to the game launch - Added the BIC2023 Award Image to the game store page Balance * The numbers in parentheses are not fixed. These can be changed by game progress and difficulty. * - Twins' B type Ult Skill modified (Drone)

Major Update - Added character centric UI - Players can check skill cool-down times or current level through this UI. - Added 3 attack skill presets - Players can change Twins' attack skill preset in Upgrade Acts. - Balance Adjustment - Nurfed enemy attack speed on Normal Difficu

- Rebuilt controller input structure - Added Dualshock Controller (PS4) UI - Added Chinese (Simplified, Traditional) - Added game option "Script Direction" (By default, Japanese is set to "R to L" and other languages to "L to R") - Restructured UI for other resolution ratios (21:

Hello! I'm planning and working on the patches to improve THE SEGMENT TWINS. I will notify my upcoming plans. Currently, I'm planning on three patches. v1.0.2: Applying feedback - Adding Chinese (Simplified, Traditional) - Modification UI to support multiple resolutions - Support

Hello! As I announced, I will notify the patch contents. This patch was focused to improve immersion. Here are the main changes. Reducing number of act(game round) Green Ocean: 25 -> 18 Marble Temple: 25 -> 18 Snowy Desert: 25 -> 18 Spring City: 25 -> 18 Scrap Geometr

Hello! It is been a little over a week since I launched THE SEGMENT TWINS. Thank you for your interest in this game! And I want to tell you a little bit about the next patch. THE SEGMENT TWINS is a hack-and-slash action game. I have heard great things about its speedy and hitting

Hi! THE SEGMENT TWINS is now available. I hope you enjoy this game! If you have any feedback or bugs, please notify me through the discussion tab!

Hi! I'm THE SEGMENT TWINS Developer. And THE SEGMENT TWINS is more or less done! In the meantime, I have been listening to feedback from the community, YouTube, Twitter, Expo ... etc. And I will share a little bit about how I took the feedback! UI Control Fixed to allow pressing

- Added Exceed effects to skill icons. - Renamed Bonus Act -> Minigame. - Added Minigame UI. - Fixed annoying tutorials. - Fixed the ranking system so that you can have a reasonable time rank on a boss act. - Nerfed the attack of the Mobile C Machinegun. - Reduced the range of

Added Command Type -Button: Use skills with simple controls. -Stick: Use skills with Arrowkeys(or a stick) controls like in a fighting game. Fix Bonus Act Result Bug Added Command UI on the skill icons If any bugs you watched, share it with me! Thanks!

Hey guys! I've released THE SEGMENT TWINS Demo !!! Supported languages are as follows. English Korean Japanese Demo game flow is as follows. Half of Stage 1 Half of Stage 2 Second boss fight Demo playtime is approximately 20-30 minutes. If you have any comments or bugs about this

Hello! The demo is almost ready! Here's when the demo will be released. March 17, 2023, 07:30 AM PDT 한국 시각 2023년 3월 17일 PM 11:30 日本時間 2023年3月17日 PM 11:30 Demo game flow is as follows. Stage 1 Half Stage 2 Half Second boss battle act Demo playtime is approximately 20-30 minutes. T

Hello! I'm HeungDoReu-HeungDol, the developer. I'll let you know about the plan for the launch of THE SEGMENT TWINS. March 2023 - Demo released The second quarter of 2023 - Full released I'm currently preparing a demo. I'll post a notice when it's ready. You can check devlogs on