Major Update

- Added character centric UI
- Players can check skill cool-down times or current level through this UI.


- Added 3 attack skill presets
- Players can change Twins' attack skill preset in Upgrade Acts.
- Balance Adjustment
- Nurfed enemy attack speed on Normal Difficulty.
- Nurfed Mush's timeslow attack.
- Buffed Twins' attack invincibility.
- Improved Unreasonable Attack Patterns on Mini-Bosses
- Nerfed mini-bosses bullet patterns. (added initial collision delay)
- Nerfed mini-bosses Snake's attack patterns. (laser / mine pattern)
- Improve mini-bosses Bee's attack patterns. (bombing pattern)

- Improved Rank System
- Prev: Three criteria are evaluated with five different scores (S/A/B/C/D), and the average value is used to determine each Act rank.
- New: Act rank is determined by the number of ★ by evaluating four criteria with species' scores (★/☆).
- When the game clear screen, the total rank is determined by the rank (S/A/B/C/D) earned the most through gameplay.
- Four Criteria
- Act Timer
- Max Combo
- Attack Style Balance
- Damaged Score
- Improved Visibility
- Polished the tile models of stages (so it looks a little less dense)
- Fixed the behavior of (segment/platform) mush to be more noticeable.
- Adjusted Sound and Timestop Effects when Mush Hit

- Fixed some UI
- Player can check the act timer or attack numbers by this UI.
- ...
Discount Plan
- Discount Period: (GMT-7) August 21 ~ August 28 (total 1 week)
I look forward to your continued support!
Thank you!!