Hotfix 2.2.1.2
Added Monthly Challenge for November 2026 Fixed pumpkins and witches not being counted during the Halloween Challenge
Developer posts and news about this game.

Added Monthly Challenge for November 2026 Fixed pumpkins and witches not being counted during the Halloween Challenge

Patch 2.2.1.1 Fixed starting a hosted LAN game not working Fixed that the players rank didn't show up in the monthly challenge leaderboards, when the rank was 2000+ Fixed synchronization of unlocked Achievements on all platforms Fixed some issues with invisible mouse cursor

Patch 2.2.1.0 Improved Tutorials for all multiplayer modes and features therein. Fixed that glossary could no longer be opened while the Trader or Monument Craft Panel (Ancient Egypt) is open Fixed a Trader bug in monthly challenges when trying to trade anything after all offers

Fixed dropped cards in Trader disappearing and being unable to trade when opening the Glossary Fixed dropped cards and slots disappearing in Monuments crafting when opening the Glossary (Ancient Egypt)

We are proud to announce the Crossplay Update 2.2.0.4. This update brings several changes: With TerraScape soon to be available also on the EPIC platform, we now want to enable multiplayer gameplay across all current and future platforms. The leaderboards will also be shared*. Th

New Monthly Challenges With this update, Weekly Challenges will become Monthly Challenges. The familiar score-chasing format remains, but Monthly Challenges offer larger, more carefully designed Terras with more use of preplaced buildings to build around and merge. They introduce

Fixed game running in background during startup and loading screens again (was paused) Fixed bug in main quest of scenario 8 "A Distant Foothold", which leads to a soft lock because of the relayouting of Gods Plaza in 2.1.0.1. The quest now requires 4 Dromos to be built. Fixed bu

Added the next bunch of upcoming Weekly Challenges (yeah they're handcrafted ːtssmileː) Added scroll buttons to the player hand if the player has more cards than there is space for Added sound effects to all ingame scroll buttons Added build up animations for Merged Building Grea

We’re excited to bring you a substantial new update for TerraScape, packed with core improvements and a major expansion to the Egypt DLC. This update focuses on improving performance, refining gameplay systems, QoL, and expanding strategic depth with a lot of new content - especi

Added the next bunch of upcoming Weekly Challenges

Added new Weekly Challenges. Fixed some dynamic keybindings in Game Guide. Fixed several issues in Game Guide for gamepad. Fixed Game Guide to be accessible by pie menu (Y) in medieval. Fixed gamepad recycle button (Y) to be visible on cards in medieval.

Fixed that the Farmstead was not generating grass on tiles with resources. Fixed that the Resource Overlay was showing Forrest icons on rivers that were merged by the Lumber Mill. Fixed that Indigo was not restored when undoing the merge of the Indigo Farm (Ancient Egypt) on Keme

Added new Weekly Challenges. Improved colors of sort buttons. Fixed that the Monument Panel could accidentally be opened in base game by shortcut "J". Fixed that Endgame Panel was not shown, when the game was over in medieval Kingdom & Scenarios. Fixed wrong XP rewards in end

Hello Scapers! Today we've got something special for you: our new Steam Community Items for TerraScape are now available! These items let you show your TerraScape passion on Steam - perfect for collecting, crafting, decorating your profile, or just chatting with the special Terra

General Fixed several bugs that could potentially corrupt puzzle maps built in the Map Editor. @MapCreators: Please check your Workshop maps and fix them - Open your puzzle map in the map editor. Look for things that shouldn't be there, e.g. stacked buildings - please fix them an

Fixed missing Weekly Challenge Sorry - Sometimes ... things happen.

Improved mouse scroll speed on macOS Improved readability of votings in Workshop panel Fixed icons in workshop panel sometimes getting squeezed by map name Fixed missing character limit on map names Fixed description input box not supporting multiple lines Fixed text sometimes ov

Added Loadings screen image on all platforms and no longer show only black screen when loading back to Main Menu or on game start Added that all Highland-Resources now placeable on any biome except Nile Side, Desert and Great River Improved Alluvial Field mechanic explanation in

Added tutorial hint "Empty Hands" explaining Point cost of card draws Added tutorial hint explaining the Alluvial Field mechanic Improved Ancient Egypt DLC button announcement banner in main menu Fixed Game breaker that Ancient Egypt DLC maps did not load when player is around le

Hello Scapers, Imagine the warm glow of the desert sun stretching across your Terra as the Nile slowly rises along its banks. New land appears. Old paths disappear. And somewhere in the distance, the foundations of a monument begin to take shape. Today we’re delighted to share th
