Pocket size uncapped
Unlimited container size Unlimited inventory size Removing equipment goes to inventory

Developer posts and news about this game.

Unlimited container size Unlimited inventory size Removing equipment goes to inventory

Beast looting fixed

Witch added Achievements now attainable Visual inventory rework Enemy minds reworked Framerate buffed Additional meats New area Grotto

Upgrading Unity to remove fatal flaw Eat other Goblids Echolocation horn

Latrine decoration Bronze Mace Yeks can be netted again Unity 6.1 More caves

Eat from inventory Wear from inventory Monster actions reworked

Uncapped framerate Update to Unity 6 Item variants Sounds crunched Animation fixes I forgot* Big announcement TBA. (*other things)

New item ZIPLINE - setup quick travel with infinite length ropes New item RING - teleport to the nearest ALTAR

Leave more wishes in reviews! 20% more teeth from all enemies Additional Altars New Creature SNARP Female YEKs added Reskin LUGG Additional animations

Flying Potion Looting the dead Knockout recovery fix Steal money on Knockout Fall damage shifted to Zeal Fall damage fix

GOLDSHANK - new SHANK, big skill multipliers TORPEDO - new SHANK, causes huge ZEAL damage Creatures are now knocked out when ZEAL is reduced to 0 FIST now defaults to ZEAL damage, then pass to ZEST MITT and other non-lethal weapons only damage ZEAL Damage doubling for low ZEAL is

New item CATCHER New item ZIP ANCHOR Ropes can now be ridden with ZIPs Tiny beasts can be caught and released by CATCHER Item price deflated New animations Starting teeth decreased Miscellaneous changes

New Creature Yek New Goblid skin Red New Goblid skin Plum New Item Yek Whistle New Scenery Yek Hive Pocket improvements Killing shopkeepers has repercussions

Pocketing items is now available Named characters die Potion effects reworked Somersault buffs throwing speed

Jumping while crouched executes a somersault Potion effect revamped Healing enemies fixed Dropping Items mid attack fixed

Action Stamina no longer eats Health Leveling rebalance: pay per Skill level Skill capacity set to 20 Health and Stamina bars scale

New Enemy Odon New Skill Know New Skill Grit New Area Hole/Altar New Leveling System UI Scaling Update Weapon Interrupts Tutorial next update!

New armor RAGS New enemy GNIP New area FRONT New item MUSHROOM BLUE New item MUSHROOM GREEN New scenery STALAGTITE/STALAGMITE New item BLADE Severe Market inflation Damage tweaks Goblid AI update Goblid vocalizations

Sound additions Sound variance Godless Grotto is entering a rapid final polishing and development cycle. Look forward to more frequent updates coming soon!

Area: WEB Enemy: SKELETON Character customization: EYE Potion: SLOWTION