Version 0.7.9 – Hotfix
Fixed the "Blind Predator" achievement so it now unlocks properly.

Developer posts and news about this game.

Fixed the "Blind Predator" achievement so it now unlocks properly.

Hello from the Jack the Ripper: Hunter Clan dev team; we’re delighted to bring you this update after nearly a month! Major Changes The new boss "Blind Predator" has appeared. You can fight it straight from the lobby without any prerequisite tasks. Steam achievements for defeating

Hello, this is the "Jack the Ripper: Hunter Clan" development team with a regular update. In this update, boss clear rewards have been enhanced. Major Changes Perk System Added Undercover Police: Police will not attack first even when they see the player. Head Protection: Grants

Greetings, this is the "Jack the Ripper: Hunter Clan" development team! Another week has passed already. As always, let's skip the formalities and get straight to the changes. Key Features 4 New Tools Our team is currently developing an improved boss clear reward system. Since th

Greetings from the "Jack the Ripper: Hunter Clan" development team! Let's get straight to the changes. Major Changes 2 New Weapons: Vetterli M1870, Bergmann 1896 These two newly introduced weapons aren't just different in appearance. When reloading after emptying all loaded round

Hello, Hunters. I am Madman, the developer of Jack the Ripper: Hunter Clan. Last week, we focused on implementing fixes to counter the enemy AI's unreasonable attacks. This week, however, we are working on introducing more satisfying rewards for your monster hunting efforts. We a

Greetings from the "Jack the Ripper: Hunter Clan" development team! We're excited to share the new version with last week's developments applied. Major Changes Body armor is now provided to all players by default. We've significantly reduced the fatigue caused by excessive damage

Hello, Hunters. I am Madman, the developer of Jack the Ripper: Hunter Clan. Following last week's work on separating boss hunts and indoor combat, we are focusing on improving the less-than-smooth indoor combat, which many of you have provided feedback on. Additionally, we are si

Hello, this is the “Jack the Ripper: Hunter Clan” dev team! Thank you for all the feedback since our Early Access launch on October 31. We will always listen closely to the valuable opinions of our players. Major Changes You can now hunt the Tarnished Slaves and the Grisler immed

Hello, Hunters. I am Madman, one of the developers of Jack the Ripper: Hunter Clan. I would like to express my sincere gratitude for your keen interest and for playing our game, even though it is still actively being developed. Most of you who are interested in our game must be c

Hello, everyone! Jack the Ripper: Hunter Clan is finally out!!! We couldn't have made it here without your support. Whether you're meeting the game for the first time today, or you played our very first—or most recent—demo, we've worked hard to make sure you have a great time. Si

Hello, Jack the Ripper players! We have two important announcements to share today. Early Access begins on October 31! It's been about five months since the demo first launched on May 29, and we've been steadily updating it since then. Through the newly added "Grisler", we showca

Hello again, Jack the Ripper players! As we mentioned two weeks ago, we’re still dedicating a lot of development time to indoor combat features. We’re putting a great deal of thought and effort into combat inside interior spaces, and we’ll be revealing it soon. In the meantime, w

Hello, Jack the Ripper players! As we’re dedicating a lot of development time to indoor combat features, this update is relatively small in scope. We’ll be unveiling much more exciting content soon. Stay tuned! Features Whitechapel area development: added a Hospital, installed ga

Major Features Consumable items used in Whitechapel will no longer be re-supplied. Carriage escape is now blocked if there are witnesses or monsters nearby. Hunter Coins will not drop below zero even when reduced by mission penalties. Grisler’s attack skill now inflicts a bleedin

Major Features Overall quality upgrade for Grisler Added boss Rage & Groggy (stagger) system Minor Improvements Added a feature to reissue supply gear when you’ve lost all weapons and lack funds to repurchase Added Grisler leaderboard Minimap quality improvements Overall UI r

New Features New Boss: “Grisler” Bug Fixes & Minor Improvements Lowered the effectiveness of the Player’s Persistence Potion (duration 120s → 30s). Added screen brightness adjustment. Updated minimap background and carriage icon. Fixed an issue where the instructor’s first li

Minor Additions Added Vision Potion . Adjusted navigation so civilians, police, and bosses can now move through narrower paths. Bug Fixes Fixed an issue where parts of the weapon disappeared when aiming downward. Fixed an issue in which monster traces vanished during combat situa

Hunters, a new contract has come in. No one can say for sure who spotted the beast or where, but it will return to Whitechapel soon. Ready your gear and prepare for the hunt.

Minor Additions Softened the outline of the fog-of-war (vision blocker) effect Added a ping effect to corpse-pile markers on the minimap for better visibility Player-death UI now warns that all gear and consumables are lost on death Added a Credits button to the lobby’s Settings