This update includes some bug fixes that I've done in the process of working on other things. Nothing user visible has changed, but many things have changed under the hood. If you encounter any issues, feel free to stop by the support discord.
This update includes some bug fixes that I've done in the process of working on other things. Nothing user visible has changed, but many things have changed under the hood. If you encounter any issues, feel free to stop by the support discord.
This update should prevent an issue where a hardware (or OS?) hiccup would cause the video capture to freeze. This means that any attempt to save a clip would result in video immediately before the issue occurred, and each additional attempt to save a clip would give an identical
This update should prevent an issue where a hardware (or OS?) hiccup would cause the video capture to freeze. This means that any attempt to save a clip would result in video immediately before the issue occurred, and each additional attempt to save a clip would give an identical video. I've wanted to do more testing on this update before publishing it, but it's a pretty serious issue, that has happened to multiple users.
Since debugging the issue mentioned above was so tedious, I had been working on a few other things at the same time. The behavior of the record time setting has been changed. When changing the unit from seconds to minutes, if this results in an apparent change in recording time, it is now treated as an actual change in recording time. The previous behavior of only interpreting a change once the numerical value was changed by the user as an actual change lead to confusion for users.
A quick update here to add default bindings for Windows Mixed Reality controllers. Though it's not included in this update, much work on adding translations has been done. Getting really eager to finish that one. Might have found another issue that I'll want to get patched by the
A quick update here to add default bindings for Windows Mixed Reality controllers.
Though it's not included in this update, much work on adding translations has been done. Getting really eager to finish that one. Might have found another issue that I'll want to get patched by the Summer Sale. 😅
Added an automatic startup toggle into settings! 👍 Unlike the other options there the effect is instant. No need to click apply. Could the inconsistency be an issue? I doubt it. My focus now will be translations!
Added an automatic startup toggle into settings! 👍 Unlike the other options there the effect is instant. No need to click apply. Could the inconsistency be an issue? I doubt it.
Version 0.2.10 is now live. This addresses an issue I was aware could happen, but didn't have time to address before. Prior to this version it's possible that ReplayVR could fail to startup correctly, then have no indication on how to get support. The splash screen will now have
Version 0.2.10 is now live.
This addresses an issue I was aware could happen, but didn't have time to address before. Prior to this version it's possible that ReplayVR could fail to startup correctly, then have no indication on how to get support. The splash screen will now have a link to the support Discord, and will advise the user to ask for help there if an issue arises on startup. I didn't expect this issue to popup so quickly, but it did, and I sincerely apologize for not having this in place before then.
On the to do list
This patch addresses one of the top three tasks I have planned for ReplayVR. The others being to add support for translations, and the other to simplify the process of setting ReplayVR to startup with SteamVR.
Translations
I'll need to setup some infrastructure before it can be done, but I'm hoping to have some translations available in the short term. I've had some offers for help with translation, and I'm open to more. Feel free to ping me on the support Discord if you'd like to help.
Automatic startup
I want to add a toggle in the settings for ReplayVR to enable and disable automatic startup with SteamVR. It's definitely more convenient to have it startup automatically, and convenience is the whole intention of ReplayVR. It's possible to enable automatic startup another way in the mean time. While in VR, open the SteamVR dashboard. Click on the "Settings" button at the bottom right. Click on the "Startup/Shutdown" tab on the bottom left. Click on "CHOOSE STARTUP OVERLAY APPS" at the top. This will present you with a list of installed VR overlay apps that SteamVR is aware of. You can toggle these on or off here. This is a task that I recently promoted to high priority while finding many people were not aware there was a way to toggle the startup overlay apps.
Hoping I'll have both of these tasks done quickly.