V1.2.06: Now Live
WARNING: Save files made in newer versions cannot be loaded into older versions of the game! - Fixes crash when skipping with skip only read toggled at the end of chapters

Developer posts and news about this game.

WARNING: Save files made in newer versions cannot be loaded into older versions of the game! - Fixes crash when skipping with skip only read toggled at the end of chapters

WARNING: Save files made in newer versions cannot be loaded into older versions of the game! - Fixed crash when skipping with skip only read option toggled at the end of chapters - Fixed bug where auto read did not work on voiced lines - Fixed bug where command points overflowed

WARNING: Save files made in newer versions cannot be loaded into older versions of the game! - Fixes a crash caused by Jem'hyre using Awakened Shots at the same time a Bad End is triggered. - Fixes a bug where Claude's Gravity Gun will still generate hate even if the action is ca

WARNING: Save files made in newer versions cannot be loaded into older versions of the game! V1.2.02 - Fixes a bug which meant that saves had to be disabled during scenes after the credits to prevent soft locking. It is now possible once again to save after the credits but before

WARNING: Save files made in this branch cannot be loaded into older versions of the game! - Fixes a bug which meant that saves had to be disabled during scenes after the credits to prevent soft locking. It is now possible once again to save after the credits but before the charac

WARNING: Save files made in newer versions cannot be loaded into older versions of the game! For Steam Deck and Controller players we would recommend playing on V1.2.00 which is the current opt in/beta build at the time of this post. This build will eventually be rolled into the

WARNING: Save files made in this branch cannot be loaded into older versions of the game! - Various UI changes made to better support and improve general compliance with Valve requirements when it comes to the Steam Deck. - Restored and fixes bugs around controller support. - Fix

WARNING: Save files made in this branch cannot be loaded into older versions of the game! - Fixes a bug during chapter 6 where the HP Regen difficulty assist mod would prevent progress. - Fixes a bug during chapter 9 where the HP Regen difficulty assist mod would prevent progress

WARNING: Save files made in newer versions cannot be loaded into older versions of the game! v1.1.0.93 -Fixes crash if Icari hits a missile and dies mid-melee. -Fixes visual issue with Ava's pulse DMG upgrade in R&D. -Fixes bug with Claude's gravity gun not generating hate. -

WARNING: Save files made in newer versions cannot be loaded into older versions of the game! v1.1.0.92 - The player will now get an additional turn to move their units out of the starting room in the interior puzzle section, The Lair of Crow Harbor - after Cosette joins you . - F

WARNING: Save files made in this branch cannot be loaded into older versions of the game! -Fixes crash if Icari hits a missile and dies mid-melee -Fixes visual issue with Ava's pulse DMG upgrade in R&D -Fixes bug with Claude's gravity gun not generating hate -Fixes bug where

WARNING: Save files made in this branch cannot be loaded into older versions of the game! - The player will now get an additional turn to move their units out of the starting room in the interior puzzle section, The Lair of Crow Harbor - after Cosette joins you . - Fixes a bug th

WARNING: Save files made in this branch cannot be loaded into older versions of the game! - Fixes a crash caused by an interaction between Distract (upgraded with fanservice) and missiles. - Fixes affection points being rewarded incorrectly under a specific circumstance. - Furthe

WARNING: Save files made in this branch cannot be loaded into older versions of the game! -Fixes a bug where the chapter 10 Widow gains immortality if you save and load when it has less than 40% HP. -Closes a potential issue with the save/load system where saves made during the b

- Fixes the UI displaying an incorrect value when it comes to the movement evasion bonus. - Fixes a bug which would cause the Big Maray Laser assist mod to stop working from chapter 3. - Maray HP research costs reduced. - Maray Titan and Balanced load outs now grant more HP. - Lo

Please note that as of V1.1.0.7 when you change the game difficulty and if the change was made during a battle scenario, you will need to restart the battle via the pause menu for the change to take effect. - Fixes a crash in New Game+ that could occur during an enemy's turn, if

Please note that V1.1.0.5 will now no longer be rolled out, instead the contents of this patch will now be made available through the newer V1.1.0.6 along with other adjustments and fixes. You can find details of the previous patch contents at the following location . - FIxes a c

- Fixes a bug where Asaga's Pulse could ignore shields. - Fixes a softlock in a chapter 10 scenario that would be triggered by the melee of the Widow . - Fixes a bug that would cause enemy order screens to stack on top of each other. - Fixes Heal upgrades not applying properly to

- Fixes a crash caused by the Shd Emitter, following loading it would check for Claude even after she has been destroyed. - Fixes the HP Regen assist mod being capable of overheal (adding HP beyond the max value). - Fixes an issue during chapter 4 where voices would overlap durin

- Fixes bug where units with 0 momentum had ring shaped click boxes. - New Game+ enemies hit much harder. - Fixes bug where enemy DMG numbers in the UI didn't account for difficulty level. - New Game+ chap1 battle2 and chap2 battle1 reduced in difficulty. - Fixes various internal