Rhythia

Capo Games

Released
Feb 20, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Rhythia on VR is available now!

    Hello everyone! After just 5 months of early access we have been able to deliver many exciting and long awaited updates - and today we're excited to announce the release of VR support. VR Support is available as a launch option on all platforms and is enabled through OpenXR or St

  2. Developer post

    Map Editor and tons of updates

    Hello everyone! In the latest update, we have finally added one of the most awaited Rhythia features - an in-game map editor with many cool mapping features. With the new editor, we've introduced a way to make maps without leaving your game - though there is still a long road unt

  3. Developer post

    Updates, Multiplayer Improvements and Note Builder

    Hello, First of all we are sorry for the recent downtime on Steam - spanning from 23rd of April to 30th of April 2026. To compensate we have prepared a big update that we have been planned for a long time now. Add Keybind Manager Added Online Lobby Browser Added Note Builder Adde

  4. Developer post

    Rhythia on MacOS

    Hello, We are delighted to announce that we have successfully ported Rhythia to work natively on MacOS. You can now purchase, download and play Rhythia out of the box on Steam on almost all platforms. Rhythia is slowly but steadily taking shape and we have updated the game every

  5. Developer post

    Multiplayer Update

    Hello! We are delighted to announce that just after 1 month of active development we have finally released one of the most anticipated features of Rhythia - Multiplayer. Now you can play your favorite online maps with your friends and other players. How does it work? Can create l

  6. Developer post

    Analyze your replays in Rhythia

    Replay Analysis in Rhythia In one of our recent updates, we have improved the way you visualize and analyze replays. Now we support seeking, changing speed, and in-depth hitbox and movement analysis. This change will help players understand their mistakes and potentially detect p

  7. Developer post

    Rhythia now supports osu! maps

    Hello everyone! Thank you for the great launch of the game, we are happy to announce that we've had a successful launch in terms of sales and feedback. Recently, we have introduced a great feature, that allows users to import and quick-play osu! maps . We believe this feature wil

  8. Developer post

    Rhythia is on track for 20th of February

    Thanks to everyone who supported the development over the course of 8 months. We are proud to announce that Rhythia will release in 4 days in Early Access and will continue to improve over the next months to achieve the state we promised from the beginning. What will the Early Ac

  9. Developer post

    Discord Server and Early Access Release

    Hello, I'm proud to announce an official Discord community for Rhythia Steam release. On February 20th Rhythia will release in Early Access on Steam. The title will cost $3.99 during Early Access and will be Free-to-Play once fully released. In CIS it will cost 165rub (reduced pr

  10. Developer post

    Background Editor in Rhythia

    Hello! This is not the biggest update, but one that we've been working on for the last week - besides online and presence features that we'll share in the next updates. Before reading - mark your calendars for 20th of February for Early Access Release! In this update we've rework

  11. Developer post

    Story Development Updates in Rhythia

    Hello! In this small update, I'll share small artwork concepts for our Story Line, that we have been hard working on, and can't wait to share more details as we get new content on it. I'm proud to present you with some of our character concepts for the story. The names of the cha

  12. Developer post

    Titles, Testing and Upcoming Release

    Hello again! Cool Updates Lately we've been working on few improvements to keep players engaged in the game and feel a sense of growing. Thats why we introduced Titles. Titles are a good way to understand how skilled you are compared to other players. It sets a goal for players -

  13. Developer post

    8 months of development recapped

    A small recap The journey to develop a new version of Rhythia, enhance UX, add features and make it a better game has proven way more difficult than any of us could have expected. Ignoring all the bumps and challenges along the way, I want to say - THANK YOU to everyone who helpe

  14. Developer post

    Early access, Character concepts, and Release Plan

    Reintroducing Lacuna We have been working closely with an amazing artist to create a concept of our new mascot for Rhythia, called Lacuna. Lacuna is gonna be part of the storyline that we're building, and we can't wait to share the other 4 characters we'll be working on over the

  15. Developer post

    Offline Profiles, Story Mode and Release Updates

    Updates Hello again, this announcement contains serveral really important updates about some very cool features we developed in the meantime, and some release updates. Game Updates One of the most interesting updates we did last month is Offline Profiles. The game will feature on

  16. Developer post

    Rhythia is now releasing on January 16

    Hello, We're extremely sorry for announcing this small one month release delay - but we strongly believe that more buffer for the development is gonna help us reach the quality everyone expects from a Steam Release. We don't want to release an Early Access title. Our objective is

  17. Developer post

    Expanding to all Platforms

    Hi! In this small update, we'll cover some important updates we have been working over the last 3 weeks to deliver what we consider the best experience for cross platorm players. The last 3 weeks we worked on the following major updates - - Porting the game to a more team-friendl

  18. Developer post

    Organizing Maps in Rhythia

    Hello again! As promised, we'll be sharing some cool features from time to time, and keep you updated with our overall progress. Our current track is - Polish the entire experience - Improve quality-of-life of existing UX flows - Rework core aspects of the code to allow for multi

  19. Developer post

    Redefining Skinning in Rhythia

    Game Updates As we approach a release date for Rhythia on Steam, I want to share some really cool updates and changes we've been working on, to bring skinning, customization and personalization of the game to another Level. We have worked to have most of the stuff generic in the

  20. Developer post

    Statement from the developer

    Hello, As we're in the middle of a large backlash around the development, it's important to address some points that have been made. There are a lot of misconceptions and misinformation floating around about the game as a whole. During development, it's extremely normal to use to