HotFix 1
Fixed a spawn error where players would spawn into a wall upon playing the main game

Technical data

Fixed a spawn error where players would spawn into a wall upon playing the main game

Return to the backrooms with many new updates in the game! Lighting has been overhauled in numerous levels, all the menus have been redesigned and much more awaits!

-Fixed a few sections that would cause you to be stuck in an infinite load screen loop. ****There is a bug that has been reported in regards to level 0 where small sections of the level may not load. This is being looked into and a fix will be out asap.* Should you have trouble w

After what feels like a crazy long wait, its time to return to the backrooms to see several new features! -Made the hub level a load game function -Changed level design to flow into each other instead of going to the hub after every level -Added hiding mechanics -Added puzzles to

-Completely overhauled the graphics for Level 0 -Fixed a glitch where you could look through walls if you stood close enough to them -Balanced Bacteria to stop from detecting players further out than necessary -Fixed a bug where if you encountered an entity and it your sanity wen

Fixed a bug causing the generator in the parking garage to tell players to look for a battery instead of gas

-Redesigned all the levels in the main game to not utilize procedural generation for a more streamlined playthrough. -In the main game players can now drop out and join at will throughout the level -Suit colors are no longer randomized -There are now hidden areas where you can ch

This update is the biggest one yet! I have added a hub level for you to choose which level you would like to play in the main multiplayer mode! Be warned though, they aren't unlocked from the start! Theres been animation adjustments, Ai adjustments, numerous bug fixes, and even a

Hey guys! I just released a new mode called "Dungeon Crawler!" It has 5 levels that are all procedurally generated every time you play them. I plan to add more levels to this mode along with levels to the main modes going forward! I have also started adding secrets to the game on

Patched bug where players would get an error regarding matching player names. This issue is fixed.

-Fixed an error where partygoers spawned in level 3 instead of the correct enemy -Fixed a bug preventing respawning in Level fun -Fixed a bug preventing sanity to work around most enemies

Fixed the discord link and redid most of the ai for balancing.

-Removed procedural generation from level fun to help balance the levels difficulty.

Fixed a bug where the game wouldnt get player name from steam at startup causing players issues connecting to online sessions.

Fixed some bugs with multiplayer

-Menu fixes -Occasionally on non procedurally generated levels players couldnt respawned. That error has been fixed.

-Further fixed a bug regarding movement in multiplayer. -Made items delete correctly once picked up to prevent item duping.

-Once in a while player movement would stop replicating -Sometimes players can randomly step up onto the wall sections that werent ceiling high -Dressers and dead hazmat members didnt always replicate for other players -Enemy AI should be a little more responsive -Sometimes when

Fixed a bug where if characters were to die and their pause menu or inventory screen was up, they wouldnt be able to close it upon respawning.

Fixed a bug where level 1 couldnt be completed. Fixed some ai issues Fixed a bug where level 3 youd fall through the map.