Bug Fix
Bug Fix Fixed the issue when the character exceeds a certain range on Stage 7, character is sent flying sideways.
Technical data

Bug Fix Fixed the issue when the character exceeds a certain range on Stage 7, character is sent flying sideways.

Update Lowered difficulty of Stage 1.

Bug Fix Stage 5 Fixed a bug in Stage 5 where a certain number of cubes had an electric trap triggered from the beginning.

Update Stage 1 Added some additional platforms to make jumping a little easier. Stage 3 Increased the delay on some traps. New Stage I'm Developing a new map for players to play in the challenger zone. Anyone can enter the challenger zone now, but the new stage will only be playa

Update The delay and speed between the monster and traps at the end of Stage 4 have been decreased."

Updates I changed some instant kill attacks to a regular attack to lower the difficulty level and encourage the use of healing skills. Stage 2 The laser's instant kill attack has been changed to a regular attack. The bomb monster's movement speed has been lowered. Stage 3 I incre

Update Before Update The character had a high movement speed, which made it difficult to control when jumping due to the fast speed. After Update The character's movement speed has been reduced and its jumping ability has been slightly increased. The placement of terrain and obst

Update I have removed low-frequency "prayer" skills and added a new dodge motion skill. A new dodge motion is required to proceed to the next location. Part of the map in Stage 4 has been remade with terrain changes and additional traps. New obstacles requiring a dodge motion hav

Stage 3 Added signposts at each save point. Stage 6 Lowered the difficulty of the monsters that interfere during the puzzle section. Character Slightly reduced the gravity that affects the characters. Updated to slightly lower the air resistance that affects the characters for ea

업데이트 I have removed the "Giving up" section in the UI. I adjusted the position of the score and stage text to fit the resolution. I have improved the character's rotation and controls in mid-air. I have added effects to the crystal that changes gravity to make it more intuitive.

Update Stage 1 I slightly lowered the difficulty of some traps. Stage 7 From the 3rd day, when the night changes, a passage is created that allows you to go back and forth between day and night. Bug Fix I have corrected some of the traps that were incorrectly set in Stage 5.

Update Stage 3 I increased the save points. I added more areas where players need to use evasion motion to avoid traps. Stage 5 I have maintained the instant-death judgement for attacks by the scarecrow, while changing the instant-death judgement for consuming numbers to a regula

Update Removed the 0.1 second delay between jumps. Stage 7 The gap between the inside of the pose traps has widened slightly, making it easier to pass through. The distance between platforms has also been widened. Added hints. Bug fixes Fixed the issue where the character occasio

We have updated stages 4 and 5 to allow for more use of dodging and healing motion skills, in addition to simple jumping and movement, based on the feedback we received. Stage 3 Update More items and upgrade monsters have been added. Stage 4 Update Sleeping monsters have been add

Update 1. Adjusted the distance between the floating cubes and monsters in Stage 3 to make jumping easier. 2. Added hints or updated explanations to the following stages: - Stage 0 - Stage 2 - Stage 4 - Stage 5 - Stage 6 - Stage 7 Bug Fix 3. Fixed a bug in Stage 6 quiz where the

Update 1. Increased the number of save points in Stage 3. 2. Lowered the difficulty of Stage 3. 3. Increased the delay of some traps in Stage 3. 4. Lowered the difficulty of some bosses and cubes in Stage 5. 5. Adjusted the damage of some traps in Stage 5. 6. Added a hint for Sta

업데이트 1. Some items in Stage 0 have been rearranged and added (healing motion, item upgrade monster) -> Items can be found more easily. 2. Hints have been added to the laser section of Stage 2 3. A hint of quiz has been added to Stage 4. 4. A hint has been added to Stage 5. 5.

Update 1. New save point is added on Stage 1. 2. The delay for the cube drop has been changed. Bug fix 1. Fixed the issue where shortcut keys were being rearranged.

Following the morning update, we have proceeded with additional updates. Updates: 1. The UI has been updated to allow players to check their current stage. 2. The appearance of the last statue in stage 2 has been updated. Difficulty adjustments: 1. In the fourth stage, if players

Update 1. The difficulty of stages 2, 5, and 6 has been reduced. Stage 2 - Increased the time interval between laser generation on each floor. Stage 5 - Increased the time interval for the scarecrow to use its skill. - Changed the number of times the scarecrow changes its clothes