Update 20: Fixed Mech piloting bug
This bug has taken a lot of time of me for the past few months and I am to say that at last I figured it out. Now you can ride the mech without any problem...hopefully.

Developer posts and news about this game.

This bug has taken a lot of time of me for the past few months and I am to say that at last I figured it out. Now you can ride the mech without any problem...hopefully.

Hallo Homaysaers, Just an update to fix bugs, nothing to see here. Fixed: Reduced the sound of the crowds in the Mech football. Fixed: Mech now can't move without closing the cockpit. Added: Game menu can now be called in any level using the Escape button on the keyboard. Added:

Dear Homaysers, I'm wrapping up bug fixes and gearing up to make a new mini VR experience . But I need your help deciding! Which would you prefer as the next game mode I work on. 1. Phycological Horror / Escape the room horror. 2. Zombie Shooting Horror. 3. Swords Fighting Horror

Added a sniper character. Added a Relax & Chat Character.

Targets colour are now red in the Open Shooting Range. A "Ping" sound should play (sometimes) when shooting the red targets. Characters have now a white/blueish colour. A more colourful UI for when creating a game or joining one.

Dear Players, Open Shooting Range Yesterday I pushed a new update for Homaysa. This new update adds a new game mode for Homaysa called the Open Shooting Range. This new update also includes: A new hunting bolt action rifle. Changed the graphics of Homaysa to run on realtime inste

Now you can find an M16 with a burst shooting mode in the indoor shooting range.

Hallo everyone, There is a new update. In this update I have added a new game mode "Indoor Shooting Range" with an AR15 rifle to play with in VR. Enjoy. Other Patchs: * Updated the project to use Unreal Engine 5.3 If there any game modes or VR experiences you are interested in pl

Fixed bug on weapons in the arena. Default graphic settings is now set to medium.

Now going into the mech resets the HMD orientation and position.

Dear Homayasers, Today we released a new update. The new update notes: Added a graphics settings options Movement is now the left hand controller The default movement is now like in FPS games Controllers analoge now have a 0.2 dead zone area That's it. Hopefully I see you in the

Hallo my dear "Homaysers" (if you allow me to call you that 🙂), Working on Unreal the past few months was both fun and tiring. If you have noticed I didn't post anything regarding Homaysa for a few months. The reason for that is, Homaysa now is built in Unreal Engine 5 from the

Greetings everyone, We are excited to announce the latest update for Homaysa! Here's a breakdown of what's new: New Spaceship flying mode, (you need to try it out) Added Planet Death Add Vignette effect when moving Added music to swords arena Going into a new room or leaving it f

Hi everyone, Released a new update today, the new update does the following: Added: New Billiard game mode. Removed: the "What should we call you input text" as there is a current bug with the keyboard. Changed: the look of the Home menu scene. Added: pictures to the Home menu bu

Hi everyone, Released a new update today, the new update does the following: Fix: Now characters legs move according to an animation instead of based on IK, which used to causes many bugs Fix: stupid bug were the player sword collide with his body Added credits "Old world" title