Quick Fix #5
Fixed a bug where the player could skip the final cutscene.

Developer posts and news about this game.

Fixed a bug where the player could skip the final cutscene.

After receiving input from the community on things that caused confusion for players, I have made some quality of life changes to the game. Death hints have been added to rooms that may require further explanation, so when the player dies, the game over screen will display a hint

Changed the way damage calculation is ordered. This should fix a bug where the screen fades to black when the player dies from hitting an electrical block, and a bug where the player gets stuck in the air when being hit and inputting the first frame of a jump at the same time.

Fixed an issue where red missiles wouldn't be destroyed on collision with the wall.

Fixed a glitch where the player would levitate after hitting a red missile in one of the boss fights.

Fixed an issue where the game over screen wouldn't display properly on 1080P monitors.