Mark of the Void

The Fallen · Guardians Productions

Released
Sep 27, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

18 posts
  1. Developer post

    Update 0.4.2 and Free Weekend!

    We have a big and small update at the same time! Small in download size but big in content! - All world now have a unique special boss that has a very low chance of spawning at any normal enemy spawner everywhere in every world except for the slayer dungeons! Take on these diffic

  2. Developer post

    Patch 0.4.1

    Just a small update, mostly for early game stuff! - Slight nerf to the Reaper Bowtie - Slightly buffed the Peasant Slime's drop rates! - Added an item to World 0 that should greatly help with fighting big groups of enemies! - Added more interactables in Trottaville - Added Reaper

  3. Developer post

    Major Update!!! Version 0.4.0!

    It's FINALLY here! After almost an entire year of little updates due to college, stress, and a million other things, update 0.4.0 is FINALLY here! And there is a LOT to enjoy here!!! ADDITIONS: - Glacial Forest is here, a new town, new dungeons, and new npc's! - Dozens of new ene

  4. Developer post

    Patch 0.3.3

    Patch 0.3.3 comes with a handful of fixes and additions! * Added a Secret Boss to World 2! Have fun! * Put some enemies into World 2 that I missed. * Added a custom made Title Screen!!! * Added the NPC's to Glacilia! Including the shop, blacksmith, and inn! However the Chief's ho

  5. Developer post

    0.3.2 Patch

    Happy new year everyone and I am so sorry for the lack of updates! College last semester was insane for me and my free time was greatly neutered. However, we are back this year with a decent sized patch! - Added the rarities to the capes and caps that were missing it. - Fixed som

  6. Developer post

    Achievements Not Working!!!

    Good morning everyone! It wasn't until today that I realized that Steam had added my achievements to my game earlier than I wanted them to be there! I didn't want them to be there yet as they aren't correctly implemented yet into RPG Maker (The software I use to make the game) No

  7. Developer post

    Small Update

    Just a small update for the game as there was something I forgot to put in the game. - Added the 2 Pink Keys in the Spiritdrop Hotel. Now the treasure rooms can be accessed. - Fixed a few small bugs Added Titant II is now awake and ready for battle! This upgraded variant of the S

  8. Developer post

    Update 0.3.0

    It's here, it's FINALLY here!!! Update 0.3.0 is FINALLY finished and ready to go!! I sincerely apologize for the insanely long wait for this update, life and motivation have both been really hard. But here it is and I sincerely hope the wait will have been worth it!!! Story Chang

  9. Developer post

    Update/Apology

    Good morning everyone! As we all know, the Summer Sales are here, and I haven't finished the new update yet. I plan to have the update done this week, I just need to finish the last few bits of the new dungeon and than I'll be sending the game to my playtesters to check for bugs

  10. Developer post

    More 0.3.0 News!

    It's been a while since my last post, but I assure you all that development of the next update is going smoothly! I'm even confident in saying that we've passed the halfway point for its completion! Here are some screenshots to show how development is coming along! Some more inte

  11. Developer post

    0.3.0 Update Progress!

    Hello everyone! It's been a while now since update 0.2.0 was released and it was a rocky update for sure with SO many bugs. This time around I'm working very hard to make sure that 0.3.0 won't be nearly as rough of an update! And to give a small update to the work that's been goi

  12. Developer post

    I'm an idiot

    Fixed EVEN more game breaking bugs that I keep missing. To make up for all of these patches that I had to send out today I decided to add in a little extra today and make it so that ALL Slayer bosses have a 100% drop chance for their rare materials rather than a 50% chance. I als

  13. Developer post

    Fixed Soft Lock Bug

    Super small patch -Fixed a soft lock bug with Queen Ant So sorry I missed this guys!

  14. Developer post

    Patch 0.2.2

    Mark of the VOID Patch 0.2.2 - -Multiple bug fixes with battle backgrounds, sprites being incorrect, and abilities not showing up correctly! - -Nerfed multiple enemies and some bosses to make World 1 less frustrating (Hazy Mines) - -Buffed a few held item abilities to be more wor

  15. Developer post

    Patch 0.2.1

    -Fixed a few map spots being able to walked on that weren't suppose to be able to be walked on. -Added a new cutscene that plays after beating the Giant Bioilluminescent Spider. -Added some missing lines of dialogue in multiple locations, as well as fixing some that were wrong. -

  16. Developer post

    0.2.0 Release

    Version 0.2.0 is FINALLY here!!! This is a large update! -The new world, Hazy Caves, is now here and ready to be explored! -The intro cutscene, as well as a few other story moments, have been completely reworked! -Over 40 new enemies to defeat! -A new teammate to be saved and add

  17. Developer post

    Teaser for 0.2.0

    It has now been over a week since I launched Mark of the Void on Steam and I have been very very proud of how well the launch has gone! Thank you to all of you who spend the time to look at my small game and give it a try! My gratitude goes out to all of you, and, as a way of say

  18. Developer post

    Update 0.1.2

    -Fixed a typo in the tutorial -Gave the option to skip the tutorial in case you already know how RPG's work/replay -Fixed a softlock with the Rest ability -Added a funny at the end of World 0 (Temporary, enjoy it while you can) -Fixed some abilities being in the wrong ability cat