Small Update
The badge system was removed Minor improvements were made to the tutorial and bootstrap system Added 12 Level 1 weapons Slightly balance the values of all weapons

Developer posts and news about this game.

The badge system was removed Minor improvements were made to the tutorial and bootstrap system Added 12 Level 1 weapons Slightly balance the values of all weapons

- Fixed a Bug in determining element alerts in the settlement interface Reduced overall monster health in late stages Restored end damage surge Improved landing materials and enemy hunting in Hell

Fixed a Bug where repel would open coroutines twice Implemented sweeping monsters no longer eat control Optimized repel performance Added control effects that decay with distance Removed end damage surge Small redo of late events Reduced the number of overall monsters in late sta

Fixed the elemental Power Bug in weapon synthesis Fixed a click blocking Bug in store gear Removed the quest system and the strategy system Added a hint to the settlement interface A mini-remake of the mileage system

Repaire bug for updrading weapon

修复了图鉴系统的Bug,更新了天赋和游戏内部的平衡,增加一些小型优化 Repaire bugs of Unlock-System, make some new balance for geniuses and enemy

Test publish Beta1.2, remake course;add unlockManager;update genius-system and information-system.