Patch notes for for version 2.1.2.
Bug Fixes.
Bug Fixes.

Bug Fixes.
Bug Fixes.
Fixed bug when attempting to host a game.
Fixed bug when attempting to host a game.
Single player Treasure mode now has three difficulty levels to choose from. Improvements to single player AI. Bug fixes.
Single player Treasure mode now has three difficulty levels to choose from.
Improvements to single player AI.
Bug fixes.
Bug fixes!
Bug fixes!
Hello everyone and welcome to Bite Nite 2.0! This is the biggest update I have done yet. Here is a list of the new features - Treasure mode has been redone Torch mode has been added Single player has been added New and updated tutorials Plus other small enhancements Treasure mode
Hello everyone and welcome to Bite Nite 2.0! This is the biggest update I have done yet. Here is a list of the new features -
Treasure mode has been completely redone! Villagers now compete against each other to gather the most treasure and escape the castle before time runs out. One player starts as Dracula and they try to bite and convert all the villagers into vampires. Villagers have to decide whether to be careful and craft neck guards or garlic bread to defend themselves, or be extra greedy and just go all out on treasure and hope to survive!
Torch mode is a brand new game mode. Villagers light torches around the map. Some torches are "special" and will turn red after five seconds. If enough special torches are lit, then Dracula's lair will unlock and his coffin can be burned! But beware of the starting vampire who is disguised to look like a villager! Vampires can also blow out the torches!
Single player is a new addition to this update as well! You can now play against AI bots in all four different game modes. I have plans to further improve the AI and make different difficulty levels for them, but even now they are quite competitive!
Tutorials have been split into one tutorial for each game mode, plus one for the vampires and one for crafting items. Hopefully a nice improvement!
I look forward to seeing what you guys think of the new update and any feedback you have! Have fun!
Bug fixes and small improvements.
Bug fixes and small improvements.
Updated network code for improved latency. Fixed bugs. Updated how to play manual.
Updated network code for improved latency.
Fixed bugs.
Updated how to play manual.
Settings are now set to automatic by default. This means that depending on the number of players and the game mode selected, the settings will change to what I consider the best settings (may be changed in the future depending on feedback and more testing). Each setting can be in
Settings are now set to automatic by default. This means that depending on the number of players and the game mode selected, the settings will change to what I consider the best settings (may be changed in the future depending on feedback and more testing). Each setting can be individually overridden so you can still play how you want!
The setting "Play with bite button" has been updated to "Play with bite button and wooden stakes". If playing without bite button and wooden stakes, then villagers are not allowed to create wooden stakes (no wood or knives will spawn) and ghosts can't drop stakes for the villagers. This was done because without the bite button, there is only ever one vampire, and it was too easy for the villagers to win by killing the vampire (especially in Rescue mode where the player looks like Dracula so everyone knows who the vampire is).
Updated how the starting room looks! It's now the outside of the castle and players must use the battering ram to break into the castle!
The piggy bank has also been updated. It now sits on a pedestal and will push the pedestal down as it's filled with treasure (in Treasure mode)!
Updated the how to play manual and the tutorial.
Names of vampires now show in Hide and Seek mode. Names of villagers don't show so they can more easily hide behind objects!
Lowered bit timer to 3 seconds for Hide and Seek mode (you will convert to a vampire 3 seconds after being bit instead of 10).
Mini Map will show prisoner location for Dracula player in Rescue mode.
Hot keys can be rebinded by the player in the main menu settings.
The game is still constantly being updated and I welcome all feedback and suggestions! You can join my discord server to communicate directly with me here - https://discord.gg/AqZb6NDz4K
Thank you and happy biting!
Updated starting room! Updated some automatic settings. Updated how to play and tutorial.
Updated starting room!
Updated some automatic settings.
Updated how to play and tutorial.
Updated piggy bank in Treasure mode. Updated tutorial. Updated How to Play manual.
Updated piggy bank in Treasure mode.
Updated tutorial.
Updated How to Play manual.
Names of vampires show in Hide and Seek mode Other small improvements
Names of vampires show in Hide and Seek mode
Other small improvements
Bug fixes. Lowered bit timer to 3 seconds for Hide and Seek (you will convert to a vampire 3 seconds after being bit instead of 10). Updated How to Play manual.
Bug fixes.
Lowered bit timer to 3 seconds for Hide and Seek (you will convert to a vampire 3 seconds after being bit instead of 10).
Updated How to Play manual.
Settings are now set to automatic by default. This means that depending on the number of players and the game mode selected, the settings will change to what I consider the best settings (may be changed in the future depending on feedback and more testing). Each setting can be in
Settings are now set to automatic by default. This means that depending on the number of players and the game mode selected, the settings will change to what I consider the best settings (may be changed in the future depending on feedback and more testing). Each setting can be individually overridden so you can still play how you want!
The setting "Play with bite button" has been updated to "Play with bite button and wooden stakes". If playing without bite button and wooden stakes, then villagers are not allowed to create wooden stakes (no wood or knives will spawn) and ghosts can't drop stakes for the villagers. This was done because without the bite button, there is only ever one vampire, and it was too easy for the villagers to win by killing the vampire (especially in Rescue mode where the player looks like Dracula so everyone knew who the vampire was).
Updated user manual to be up to date.
Bug Fixes!
Bug Fixes!
Add cooldown to vampires in Rescue mode Swap Use and Pick Up button positions Add villager MVP points for unlocking prisoner Mini Map prisoner for Dracula Can choose how many prisoner keys spawn in Rescue mode Hot keys can be rebinded by user in main menu settings
Add cooldown to vampires in Rescue mode
Swap Use and Pick Up button positions
Add villager MVP points for unlocking prisoner
Mini Map prisoner for Dracula
Can choose how many prisoner keys spawn in Rescue mode
Hot keys can be rebinded by user in main menu settings
I have added a new game mode called Rescue! Villagers have to find the four keys to unlock the chains from the prisoner before time runs out. And beware of Dracula! One player starts as Dracula and they try to bite or kill all the villagers before they can rescue the prisoner. Th
I have added a new game mode called Rescue! Villagers have to find the four keys to unlock the chains from the prisoner before time runs out. And beware of Dracula! One player starts as Dracula and they try to bite or kill all the villagers before they can rescue the prisoner. There is no cooldown for biting in Rescue mode so bite away! Villagers can craft items though, so be careful to not get staked!
Also did bug fixes.
:)
Hide player names in hide and seek mode Made ghost shield bigger Added Revenge text when you get revenge kill Ghosts can open and close normal doors Bug fixes
Hide player names in hide and seek mode
Made ghost shield bigger
Added Revenge text when you get revenge kill
Ghosts can open and close normal doors
Bug fixes
This update has - TAB to enable/disable minimap Join code text is clickable to copy the text Button for join code visibility New option in settings for playing with Bite button New option in settings for playing with revenge Added background music Added info tooltips to game sett
This update has -
Bite Nite is now officially available! :)
Bite Nite is now officially available! :)
Bite Nite will officially release on January 1st. Can't wait to see you there! The play test will continue to be available until then. :)
Bite Nite will officially release on January 1st. Can't wait to see you there! The play test will continue to be available until then. :)