Reworked everything
Improved combat system and connectivity to improve the social experience. New season, so the war has ended and the gods stepped back waiting for new followers.

Improved combat system and connectivity to improve the social experience. New season, so the war has ended and the gods stepped back waiting for new followers.

- Barracks built in Noctarion's City Underground

The forces of Maritros march to the top of the East Hill, towards Maeve's settlement and Maritros was seen himself leading his troops. King Rev Horiz, of the maritrians, decided he will put an end to Maeve's corruption in the desert.

- Maritrian troops preparing to march to the desert. - The God himself Maritros was seen with King Rev Horiz on the desert.

The coming of Maritros. Maritros and Maeve has descended on the world. Noctarion will rise again.

- For the first time, a player was able to summon a god, and it's none other than Maeve, Queen of the Dead.

- Saving equipped weapon fixed - Fixed bug with Tomes in the Underworld - Fixed issues with blueprints when crafting

- Several fixes with tasks - Saving system for tasks - Roleplay adjustments in the Underworld

- Saving tasks now so they don't keep changing. Complete them to get new tasks. - Fixed issues with some tasks not being possible. - Fixed bug in the swimming sync animation - Fixed bug in storage units underwater - Fixed bugged WP when playing with Maritrian - Fixed Kraken being

- New updates made by players of Maritros - Plans for Maritros' expansion

- Added a small panel that allows you to try to reconnect (Try again) if you're in the game and failed to connect - Fixed an internal problem that was breaking the transitions between areas - This is a maintenance hotfix, we're back to roleplay updates now

- Fixed cave entrance - Fixed ESC Panel - Added a couple of Tomes of Power

- New improvements in the city of Maritros (its ruins) - A new king in Maritros - New signs of life under the sea

Three gods have new followers: Maritros, Chaos and Magic - New regions opened - New cities founded - New improvements in the Underworld - New recruitment options - New tasks

- The fey are back, expanding the Grove. - There are 18 new ways to gain Faith, working for your city.

- Powers of the gem is working and implemented, we're ready for the next tale.

Fixed a lot of bugs reported by players: - Triggers not working - Beds not working properly - Hunger and fatigue system fixes - Smithing system fixed

A new book tells the tale of the Gloomspire, one of the oldest places of power in Erdar.

A player (that wishes to remain anonymous) has built a new library in the world. It's the beginning of uncovering tales and lore that could lead to more powerful ends.

Near the sacred Grove of Terraflora, workers began to gather, hauling wood and stone under the weight of a divine purpose. Rumors spread quickly that a temple to Omniscius, the All-Seeing God, was to be erected on the ancient grounds. As they dug deep into the earth, their tools