QoL update version 1.2.8
We implemented and fixed a few things: - French keyboards support - Better visuals (less visual noise in most filters) - A few small stage tweaks. - A few other visual tweaks. Enjoy!

Developer posts and news about this game.

We implemented and fixed a few things: - French keyboards support - Better visuals (less visual noise in most filters) - A few small stage tweaks. - A few other visual tweaks. Enjoy!

Patch 1.2.4 – Features & Fixes Fixes Fixed many screens and scenes that were incorrectly cropped on certain resolutions and aspect ratios. Improved overall game readability: Backgrounds are now more clearly differentiated from gameplay elements by adjusteing background transp

Slam and Roll – First Anniversary QoL Patch I’ve had this update planned for a long time, and I’m really happy to finally push it live. Over the past months I’ve been tweaking, polishing, and reworking a lot of small and big details. Some of these changes have been in my head sin

After an enormous amount of work and dedication, Slam and Roll is ready to reach even more players and share all the fun and content packed inside. Starting today, the game’s price is reduced by half – permanently , making it easier than ever to jump into the adventure. This is n

This are a few balance improvements : Player balances, soccer or tennis players got stronger but jimmy slightly weaker. Auto-fire is faster now. Enjoy!

This update is simple: I just added auto-fire support. I got asked about that a few times I decided to add it. Mind you, it doesn't give players any additional advantage over pro-players, as fire cadency has been adjusted to each player stats. Enable it here: NOTE: We're consider

This update is simple: - There is one simple fixes about something related to extra jump. - But also enables tournaments . You can participate in free tournaments as long as you own the game. More information here: Have fun!

Pablo Thonon just released the original soundtrack of the game. You can listen-stream it or buy it from here: Enjoy!

Exciting Update: New Tweaks and Fixes for Slam and Roll! We’ve just rolled out a fresh update with final tweaks and fixes across all platforms—Xbox, Nintendo Switch, and Steam. To showcase these improvements, I’ve updated the store page with new screenshots and an awesome preview

A week after release, I got a ton of feedback and improved the game so much. But there is one special feature you need to check out! Instant ranking notification on CHAOS and both ARCADE modes. Don't worry it's optional. I'm so excited to show you this. It's such a neat feature!

Early Access is coming to an end after 6pm CET. Enjoy the game at it's full extension: Now with achievements! All stages All modes All characters All leader-boards Plus, there are new game options and plenty of tweaks and adjustments. And for those who don’t have the patience to

We have made a massive overhaul on tiles' colors and details. The whole game looks a lot better now. We also have unlocked all features that were locked in Early Access with the exception of Achievements! They will remain locked until release day: 14th November 2024! Enjoy!

Last Early Access patch: This final patch fixes some strange errors but also adds: - Chaos mode is more accessible now. - 2 more leaderboards. But also starts first Slam and Roll small contest. Contest up to 27th October 2024, 24:00 GMT. Top player on the tour mode (one trip) wil

Features: Added some lost tiles. Some small fixes to initial players that played tutorial for the first time. Chaos mode access reduced to 100 stars now. Visual Effects are here now Visual effects, unlock them at the same time you unlock players. Play as if you were playing in 90

Features: Lots of new game platform tiles. They look A LOT nicer than before! Background fixes they also look A LOT nicer than before! Specially vegetation. Background new visual effects: heat and water effects! Interlude improvements (added some visual effects). Still to be comp

Features: Lots of new game platform tiles. They look A LOT nicer than before! Some new reworked stages. More bug fixes for rare occurrences (thanks for finding them: Pomez). Still to be completed: Achievements. More leaderboards.

We added a couple of small fixes and visual enhancements. Features from patch#2: Full support for STEAM DECK. Some new reworked stages. Fixes for some bosses. Chaos mode is now a bit more accessible. Various world tile-sets + backgrounds have been enhanced. Bug fixes for rare occ

Features: Full support for STEAM DECK . Some new reworked stages. Fixes for some bosses. Chaos mode is now a bit more accessible. Various world tile-sets + backgrounds have been enhanced. Bug fixes for rare occurrences (thanks for finding them: Pomez). Final translation for all s

Update Some gameplay tweaks. Translations fully implemented now Chinese Korean Japanese

Bugfixes: No bugs to fix. :) New features: Enhanced explosions: strenght and size are now dependant on characters. Table tennis players now shoot dual. Movement speed is not dependant on selected characters. A new leaderboard has appeared! Small stage tweaks. 4K CRT-filter improv