Released
Sep 25, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Masters Of Destruction update is now out!

    With the Masters Of Destruction update comes plenty of new stuff and improvements! It did take me longer then expected to finalize this major free update for RETOOLED and I'm quite happy with the results and I hope you will enjoy it as much as I have. GL&HF wrecking havoc in

  2. Developer post

    Update 1.1.5 is now out!

    Development update: Hello everyone! I hope summer has been treating you all well, for myself, I have managed to get a week off to recover but now I'm back to work on RETOOLEDs next content update Masters Of Destruction . The goal is to have it finished and released in Q4 2024 :).

  3. Developer post

    TALES OF DESTRUCTION update is now OUT!

    The TALES OF DESTRUCTION update is now out! This update brings plenty of new content, so let me highlight the major features :) A high score and rank system have been implemented on each map as well as an overall Story, rank and high score. Learn and earn the score multipliers to

  4. Developer post

    Tales Of Destruction - preview build OUT NOW, full release late february :)

    Hi everyone! I hope you all had a great start to the new year, I've been productive myself :) Today I'm releasing a preview build of the upcoming update, Tales Of Destruction, Feel free to opt-in for the beta branch on steam and let me know what you think. I aim to fully release

  5. Developer post

    RETOOLED : Dev Update

    Hi everyone! I wanted to give you all an update on the development of RETOOLED and what to expect for the future. First of all, today I'm releasing update 1.0.8 which contains: New melee attack, camera shake overhaul, new enemy death animations, QOL features, HUD updates, more he

  6. Developer post

    Hotfix patch #2 for New Tools Of Destruction

    Hello everyone! Small hotfix patch. - Fixed the equipment progression that got broken by the previous patch. - HUD changes to improve readability. I'm extremely sorry about the progression being broken, and want to apologize for any inconvenience. Know that I have now changed up

  7. Developer post

    RETOOLED IS NOW 25% OFF! :D Vote for RETOOLED in the 2023 steam awards!

    The holidays are fast approaching and it's time for sharing, caring and so RETOOLED is now 25% off! 2023 Steam awards are now so why not cast your vote on any of the smaller titles releasing this year? I would greatly appreciate any votes for RETOOLED :). Development is continuin

  8. Developer post

    New Tools Of Destruction - Hotfixes

    A hotfix patch just released fixing some new bugs introduced in the New Tools Of Destruction build. Level outro menu visibility bug is now fixed. (Was introduced the in latest build) Gatekeepers: Flawless challenge now correctly checks its condition. Equipment presets now have th

  9. Developer post

    New Tools Of Destruction update is now OUT!

    The New Tools Of Destruction update is out now! This update massively expands the arsenal in RETOOLED with 9 new abilities and 4 new pieces of equipment . :) Your preference of destruction gets expanded by completing level challenges. But that is not all! Movement : These adjustm

  10. Developer post

    REINFORCEMENT update out now!

    Hi everyone! The REINFORCEMENT update is now live! Changelog: - Overwatch arena A-N2 got a overhaul, several additional paths added making the arena flow better. - The MELTAGUN got a rework, its projectiles now bounce upto 5 times and increases its damage after each enemy hit by

  11. Developer post

    Hotfixes n Balance changes + Ability Notifications

    Hi there! I will talk more about the future content of RETOOLED in the coming weeks but for right now I've a small patch with some fixes, balance changes and a few quality of life features. Fixes: - ICARUS top floor was missing collision near roof beams, now fixed. - ICARUS objec

  12. Developer post

    RETOOLED is now available!

    The day we've all been waiting for has arrived—RETOOLED is officially out and ready to redefine your FPS experience! A heartfelt thank you to each and every one of you who has joined us on this incredible journey. Your support, enthusiasm, and feedback have made this moment even

  13. Developer post

    Deep dive #4 - What is easy and what is hard?

    Salutations! It is time for the fourth post in the deep dives series, today we are looking into how RETOOLED is handling difficulty levels. To start off this deep dive I would like to explain my view on difficulty levels and their goal in RETOOLED as I believe the perception of w

  14. Developer post

    7 days to release!

    Hey everyone, Only 7 days left to release of RETOOLED! I'm very excited and I hope you are too! I'm already working on the first content patch for RETOOLED and streaming some of the process on Twitch. If you are interest in whats being worked on and a behind the scene look at gam

  15. Developer post

    Deep dive #3 - The colosseums

    Back again! For the third post in the deep dives series we are taking a look at the process of creating an arena you fight in. There are quite a few steps creating an arena for RETOOLED and very deceivingly time consuming. Flow structure First step is to think of a flow structure

  16. Developer post

    Deep dive #2 - The anvil

    Hello again! For the second post in the deep dives series I want to talk about the enemies, the anvil that you will test your metal against. I previously mentioned enemies being designed for certain roles, like different chess pieces but in a FPS format. When designing enemies th

  17. Developer post

    RETOOLED available September 25th

    Hey everyone, RETOOLED WILL BE RELEASING SEPTEMBER 25TH 2023! With a bunch of improvements, polish and some other surprises RETOOLED is now ready for you - the fans & players. In the coming week RETOOLED will join the Dreamhack Beyond Summer Indie Showcase and then continue t

  18. Developer post

    Deep dive #1 - The vision

    Hi everyone! Today is the first post in a series of deep dives on RETOOLED and we are starting it off with the vision for RETOOLED. The vision for RETOOLED is to build a momentum based FPS that emphasizes quick thinking and strategy in high stake combat puzzles fought in race tra

  19. Developer post

    The road ahead

    Hey everyone, I'm delighted to give you the latest on RETOOLED, the fast-paced FPS that's been my labour of love. Since the last update, I've made significant progress, releasing a substantial update to the demo in May, all driven by your invaluable feedback. I've been honing the

  20. Developer post

    Massive Demo Update

    The update is now live, here are the highlights! New enemy: Wasp tank The most complex and advanced enemy I've designed so far. Beware of this mobile hover tank. Updated the new player experience - The order and locations of the abilities you unlocked has changed, improving the p