July 10th 2026- Patch for Game Version 2.5.0.3
-Reduced cooldown for brick attack from 3 seconds to 1 second -The Blink and Portogob transport can now be used from the Pause Menu if the correlating item has been collected to allow the item's use

James H. Van der Meulen · Trash Vomit Studios

-Reduced cooldown for brick attack from 3 seconds to 1 second -The Blink and Portogob transport can now be used from the Pause Menu if the correlating item has been collected to allow the item's use

programmed better scene transitioning fixed sound bug when falling into a pit while being chased by the Death Creature while also having already collected the forgiveness item

-Added a path from the Dream World to the Reemergance area so the player can access the beginning areas more easily and readily

Added a Retro aesthetic look to the entire game. The game is now even more pleasant to look at. this game now has better controls. Players now Jump with the space bar and pause with the tab key. Every Menu now has the extra option to leave the said Menu by pressing the Escape Key

removed every instance where the game called for a deletion of a specific trigger box before the box was created when entering a scene. This bug only occurred prior, when a scene activated something specific to the scene in question. Then when the player returned to that scene, t

Fixed Purgatory Checkpoint Terminal

Now has built in DPI awareness for better more crisp display of graphics / better visuals Allows for better display performance on 4K screens and/or screens with larger resolutions.

-fixed spawn glitch when returning from the pause menu -adjusted boss death explosions function

Fixed a bunch of lingering issues

A multitude of fixes, adjustments and polish toward this game's refinement. Many small issues player's may have encountered have been fixed and more.

***Fixed traversal bug created with previous update where moving up a screen immediately moved the player down again. -changed a few backgrounds -made some minor adjustments (Update Only applicable to Windows Game Versions)

Updated with a ton of new content and features over the last few years. The polish continues. -Small tweaks to various things here and there throughout the world -Changed the Victim's hallucination follower NPC's behaviors and collisions -Removed a useless info page -Updated Auth

*Victim Game Version Update 2.2+ Only Available for the Windows OS Game Version 2.2.0.0 -All of the Bosses now have a new updated look in a pixel based style to be more cohesive with the surrounding environments. -Added a guide to assist within the early game's purgatory maze to

ADDED "Metroidvania" style navigation Map that has multiple forms, layers and features. It displays the player's coordinates for an Expanded full Map View & a Zoomed in View combed over 1000 separate rooms within 24 Unique Ares within 16 individualized Map Segments that make

Info Patch for October 19th 2023 just changes the Info for Trash Vomit Studios Releases & upcoming Releases to include the New Game: The Knowledge of Hermit - Also replaced a specific GAME ENDING SCENE SCREEN

Extra Bit Build 2.0.0.85 for Victim includes some adjustments.

September 28th 2023, subtle tweaks includes adjustments regarding sprite layering and logic polish that may or may not be noticeable.

Build 2.0.0.84 includes -climbing animation adjustments for the player -Level design adjustments to accommodate the climbing animation adjustments for the player in all applicable areas -Fixed climbing bug when player climbs near the left side of the screen within a platforming a

Tweaked various SFX triggers.

Build 2.0.0.83 Includes: -Updated Keyboard Control Page -Press button prompt addition to the Pause Menu -Subtle design adjustments for both the North Tower & the South Tower -Adjustments to the five Mini Boss Battles to make them easier