1.9.1
Update attempts to fix a Steam-specific crash due to a stale bitcode file.

Developer posts and news about this game.

Update attempts to fix a Steam-specific crash due to a stale bitcode file.

Version 1.9.0 Introducing the Arcace! This update polishes all of the minigames and adds a menu option to the main menu to let you test out some of the minigames hidden throughout the game. Mini-game Refinement Audited all active mini-game entrypoints and kept their public labels

Change Log for Version 1.8.75 •Fixed legal/prison, lab, inventory, relationship, research, and chapter progression bugs. •Fixed recursive call loops that could continually grow the stack. •Fixed a number of Incorrect branches, stale flags, no-op assignments, off-by-one bounds, di

Fixed bugs: “Close Inventory” no longer Jumps (which prevented the later Show("inventory_button") from running); it now reliably unlocks, hides the screen, and restores the button. Also fixed a dozen or so misc bugs.

Update 1.7.9 A comprehensive fix has been implemented to address a significant bug that could potentially disrupt text rendering within the game. Additionally, another bug that could cause the game to crash in rare edge cases has been resolved. Furthermore, various minor issues h

Bug fixes in version 1.7.8 Admin Login Error: The variable name mismatch in game/prolog/prolog_school_paa_chat_talk.rpy has been corrected by changing prolog_school_paa_chat_admin_login_attempt to prolog_school_paa_chat_admin_login_attempts. Student ID Input Error: The toint func

Resolves issue preventing the game from launching after installing or updating it.

Bug fixes, one critical bug fixed, and updated game engine to current.

1.5.4 - Now using a universal binary built for Apple Silicon and 64-bit Intel Lots of minor bug fixes Adds a little bit of new content, Expands some existing content that needed it at a few points and Refines the conditions for one of the endings, and fixes misc bugs.

* New train day and night backgrounds in chapter 1 * Misc clean-up and bug fixes

While the game is now completed content-wise, we are at the stage of having finished major development operations months after originally planned. This is the result of a couple of technical issues that came up and had to be figured out as well as the addition of a couple of late