Small Update
- Added more decorative items to Level 1 - Optimized textures - Improved AI movement

Developer posts and news about this game.

- Added more decorative items to Level 1 - Optimized textures - Improved AI movement

-Fixed issue with... strange flooded level?

- Increased entity duration and movement speed - Improved AI pathfinding - Adjusted object collisions, particularly on level 2 - Adjusted the size of crates - Randomized all entity spawning

Greetings! Today the XP Update Part 2 has released! Several changes are included like making the survival stat values visible on HUD, and the ability to gain multiple levels per run, but most importantly permanent stat buffs based on player level. During your run several factors

- Made stat values visible on HUD - Added XP retention after leveling up (you can level up multiple times from one run) - Added stat buffs based on player level - Save Select Screen now displays player level rather than total distance traveled -BaddWeather

- Forced achievement pop-ups - Fixed issue with Save 1 overwriting Save 2

Greetings everyone! One week after the release of The Backrooms: Found Footage and things are looking better than I ever hoped for! Within just a few days the project hit it's soft goal in terms of sales, and all of my focus has been directed towards bug reports and content updat

Greetings! I'm happy to announce that The Backrooms: Found Footage now has Steam Overlay implementation, as well as achievements! You can easily now easily access Discussion Forums, Screenshots, and other Steam features using the in-game Steam Overlay. To start there are 25 Steam

- Adjusted XP gain rates - Added XP multiplier based on levels completed XP Update part 2 comes out tommorow!

- Fixed random deaths glitch

XP Update Part 1 adds an XP system based on factors like distance traveled and entities encountered, as well as a leveling system specific to each save file. Player level will ultimately determine the rate at which stats drain, the max level for a stat, and how much experience is

- Fixed light flicker sound - Fixed localization for new notes Preparing for XP update coming up next!

- Updated tray icon for application - Updated text on "You Survived" screen - Optimized new textures - Introduced more RNG elements to entity spawn "Challenge Rooms" coming soon!

The last few updates have contained multiple changes including; - Fixed black voids - Changed open box collision - Tweaked H20, Hunger stat drain - Fixed level 2 inaccessibility issues - Fixed level select data lost on death - Fixed inventory skipping almond water - Optimized rem

With the release of The Backrooms: Found Footage just 3 days ago there has been a number of stat tweaks, minor and major bug fixes, as well as the addition of more in-game notes; - Almond Water, and snacks are now slightly more effective - Endless cake and sippy hat have been ner

Update #10: Full Release! Release day is finally here! The Backrooms: Found Footage is finally available (and at a 15% discount for the first 3 days!) Expect many content updates including "The Main 9" coming soon! I'd like to thank everyone who has wishlisted, streamed, reviewed

Update #9: Level Select! One of the final additions before the first phase of the full release is a Level Select screen. After reaching a new level of the backrooms ( and allowing the game to autosave) will unlock that level from the "Level Select" menu. Level 1 and Level 2 both

Update #8: Persistent Items! The transition from Demo build to Full build has been divided into 3 major updates, Items, Entities, and Maps. I'm happy to announce a large portion of the planned items have been added to the game, and a rarity system has been assigned. "Common" item

Check out Twitch streamers GreatGreenDragon and xZonyn as well as Youtuber LouisGlaxaoz play The Backrooms: Found Footage!

Update #7: Save Games and Localization! With Steam Next Fest beginning in just a few days I have been working on the project non-stop. The full game is nearing completion, and the demo has reached a completed state. You'll find that the 1.4 Alpha update is bringing several big ch