We See You Demo
Changelog: The Energy Ball pickup sound is much quieter now. Hopefully reduced the occurance of crashes. Most importantly - demo!

Developer posts and news about this game.

Changelog: The Energy Ball pickup sound is much quieter now. Hopefully reduced the occurance of crashes. Most importantly - demo!

It's been about half a year since the game has released. It got nominated in this years "LT Game Awards" event for best audio and best PC & console game . Even though it didn't win anything, it was time to show some love to the game. This update includes a completely brand ne

Added a new sound for when an enemy is killed Added some new sound variations when firing mouth laser Mouth is now stackable once. Pick up an extra mouth to stretch it out for a bigger laser Reworked the mouth laser shader a little bit to remove harder edges Fixed energy ball not

Reduced maximum stamina (6 -> 3) Energy ball duration increased (7 -> 9) Stamina now recharges even when going down Reduced stamina pool recharge value (3 -> 2) Stamina and dash pools can now be used to exceed maximum resource values (resources will not recharge if their

Replaced the "Help" tile to point to the newly generated tutorial

New explosion area indicators for both Kamikaze enemies and lightning strikes Lava spots now require 1 less beat for the player to die Fixed some visual issues with Kamikaze enemies