Hotfix 1.10
- Fixed broken Windows build caused by GitHub. - Modified VR depth image submission to work around bug in Quest3 causing black screen.
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2Fe38457dc6044f39ac82a2bb1b633063d4a93ca36%2Fheader.jpg%3Ft%3D1758103686&w=3840&q=80)
Developer posts and news about this game.
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
- Fixed broken Windows build caused by GitHub. - Modified VR depth image submission to work around bug in Quest3 causing black screen.
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
This release contains the following additions, improvements and fixes: Added support to select what controller component to touch to show interaction laser or none to always show laser (trackpad, stick, menu, secondary, thumbrest). Added support to restore example characters usin

This release contains the following main additions besides other improvements and fixes: Added default skin and tint color support to simplify setting up characters and world objects if a full skin is not required. Updated DENetwork to version 1.2 in Unreal Live Link to fix conne
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Update to Drag gine 1.32.3 fixing problems with long message support on DNP. To use Blender Live-Link update also DEMoCap extension to 1.8.1
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
This release contains the following main additions besides other improvements and fixes: Added auto-rigging support using XML definition files (.deard) to automatically match rig bones. Contains built-in definitions for popular rigs including Mixamo, VRChat, VRoid, Unity Humanoid
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Game engine updated to version 1.32. This includes besides other improvements and fixes these changes relevant to DEMoCap. Wayland Support The game engine supports now running natively on Wayland. Wayland is detected and used automatically falling back to X11. VR under Wayland is
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Besides improvements and bug fixes on the game engine and DEMoCap itself support for Quest Full Body Tracking has been added to DEMoCap. Now you can also use your Quest (over WiVRn) to do simple motion capture tasks mainly targeting the upper body without needing to use Vive Trac
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Includes fix for SteamVR crash on Windows
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Updated game engine with version 1.30.1 containing two regression fixes: Fixed problem with Windows launcher if system has a large count of screen resolutions, refresh rates and color depths. Fixed texture coordinates incorrectly loaded on old model format versions.
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
This update in particular provides a fix for a potential memory problem preventing starting the application on certain Linux systems.
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Release notes for DEMoCap 1.6. Improved start up behavior and loading UI Raised initial window size to 1600x900 Added world suitable for passthrough usage Added support to enable passthrough Fixes for problems with SteamVR Updated to Drag gine 1.29
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Modified teleport to show in remote camera for better lining up. Improved shoulder rotation handling for auto human motion transfer. Fixed VR hands showing while recording which they should not. Modified input device window to be full screen (and on large VR menu) in VR as well a
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
DEMoCap 1.28 contains these improvements and fixes: Added support for hand interaction to control DEMoCap from VR. Added center playspace button to settings panel. Helps with Quest HMDs using badly aligned playspace. Added wrist bone and wrist rotation to fingers motion transfer.
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Contains these fixes: Fixed wrist menu blocking hand laser causing main menu to not be usable Improved multi-hand usage of desktop type VR views Fixed pointing both hands on object then point one away caused outline to be disabled
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Game engine updated to 1.24.4 including (besides others): Basic Crash Recovery: Added support to store mini-dumps (*.dmp) files on windows to improve post-crash support. Windows Input: Fix for segfault if gamepad is used for which Windows GDK returns null-pointer for battery stat
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Small fixes to harden application.
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
DEMoCap 1.3 Release This release focuses on three main additions: Waist control, feet-to-ground, head shifting and XML behavior element class support. Waist Control offers 3 ways to handle hip motion transfer for human and creature type characters: direct, relative and relocation
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
Updated game engine to version 1.24
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
This release adds the following major additions and improvements: Game engine updated to 1.23 Support for Mod.io (modifications) added. See Added support for mocap operator to trigger calibration process for actor Complex hand tracking support Added support to show camera feed vi
![DEMoCap (Drag[en]gine Motion Capture) cover art](/_next/image?url=https%3A%2F%2Fshared.akamai.steamstatic.com%2Fstore_item_assets%2Fsteam%2Fapps%2F1939210%2F39a9d2e764effeacbd07ca3fe2932c6ac8cf557d%2Fcapsule_231x87.jpg%3Ft%3D1758103686&w=3840&q=100)
DEMoCap received two main improvements in this release. Language Support DEMoCap has now full language support. The user interface can be easily switched between English and German. More languages can be easily added by everybody. Simply download the English Language Pack and adj