Patch v1.0.8-3
🌟 Improvements Game window is no longer forced to top when in draggable window mode Half / Max icons have been replaced with plain text All underground resources (mines, gas, oil) have had their starting amounts increased by 4x
Developer posts and news about this game.

🌟 Improvements Game window is no longer forced to top when in draggable window mode Half / Max icons have been replaced with plain text All underground resources (mines, gas, oil) have had their starting amounts increased by 4x

🌟 Improvements Jelly fish attack hitboxes have been adjusted so they are easier to dodge. Jelly fish attacks now deal more damage to make the fight more of a challenge. The save action for the new filters menu has been changed to say close. This better reflects the experience of

🌟 Improvements Higher quality items of the same type can now be used as substitutions for lower quality item requirements. This change effects both crafting and shipping. Preference is set to take the lowest quality items first, e.g. if you need a heartberry but only have +1 and

🌟 Improvements Silo filters now support min / max item limits

🎇Improvements Newly implemented limited fullscreen display mode for ultrawide monitors What "limited" means The game will run in a borderless window that is the height of your display and sit on top of the Windows taskbar while leaving your desktop visible to the left and right

🐛 Bug fixes Fixed an issue where fertilizer would be reset between sessions Fixed an issue where sorting items with a connected silo would result in items moving into locked backpack slots Fixed an issue where the new filter save action would get cut off on 4k monitors

🐛 Bug fixes Fixed an issue where placing a new collector bot would perform an invalid placement check and crash Fixed an issue where the player oxygen and power indicator would show in various situation when it should be hidden Fixed an issue with the final cutscene where the an

⭐ Improvements Tesla sentries now clear mines to free up space for constant mineral extraction when paired with a magnet miner. 🐛 Bug fixes Fixed an issue where building mode would crash when checking if a structure will connect to a Transformer grid when between zones.

🐛 Bug fixes Fixed a crashing issue for logistics bots working with hydrostatic labs

🐛 Bug fixes Fixed an issue where importers set to infinite delivery wouldn't drop their deliveries Fixed an issue where recycling structures would provide extra materials of the first required resource and not drop the remaining resources

🐛Bug fixes - Fixed an issue where fertilizer could be placed on no-soil tiles - Fixed an issue where Magnet Miners on Volaris would cause lag and possible crash the game

🌟 Improvements The default cancel action now closes the new filter menu for silos. Changes are applied automatically so it performs the same action as the save button. 🐛 Bug fixes Fixed an issue where switching between categories in the new filter menu would sometimes stick on

🎇 Improvements Added a new UI for silos with item categories and QOL features Collectors bots default behavior inside of a laser fence is to ignore crops assuming they are for animals to eat 🐛 Bug fixes Fixed an issue where belt feeders would not accept valid items Fixed a typo

🐛Bug fixes Fixed an issue where fertilizer would not be remembered between sessions Fixed an issue where standard quality fertilizer was slowing crop growth

🐛 Bug fixes Fixed an issue for players who got stuck outside their Ophelia companion and turned invisible.

🌟 Improvements Recipes requiring organics and minerals have had those requirements reduced to alleviate early game grind for those resources A sticky indicator has been added for when item pickup is disabled to let players know that items pickup is off and what key to press and

🌟 Improvements Added a new startup_settings file in the Prospector %localappdata% folder that allows disabling various startup functions in order to troubleshoot issues where players can't launch the game If you are having issues getting the game to start, please contact me here

🌟 Improvements Added a new Guide page on the pause menu for revisiting tutorials and hints 🐛 Bug fixes Fixed an issue where items would cluster too quickly and not tally their totals before being destroyed Fixed an issue on the menu screen where window size controls where not b

🐛 Bug fixes Fixed an issue where it was possible to dismount from Ophelia while in hover craft mode

🌟 Improvements Item clustering has been optimized to prevent frame lag 🐛 Bug fixes Fixed an issue where collector bots would miss identify their docks and crash the game