Update 3/31
Made changes to the code behind respawning. Fixed some overlapping actors in Crystal Caves.

Developer posts and news about this game.

Made changes to the code behind respawning. Fixed some overlapping actors in Crystal Caves.

Fixed collision issues. Rebuilt lighting. Updated textures.

Crystal Caverns changes that I wanted to get out there while I work on other parts of the game.

Friends can be viewed in lobby, invited to game

Changed: Audio now changes between mute and normal immediately instead of fading Escape to back out of menus Guild list added in guild menu Crystal Cave materials adjusted Notification button animation for new notifications Fixed: Fixed pitch inversion in Replicon and Lobby Added

Now the Readying does work. Fixed the Practice map so that the controls are similar to selecting Gazelle.

Readying up should now function as intended.

Changed Game icon changed from UE default Fixed Gridlock didn’t woyk Avatar pictures and character icons weren't showing up in lobby Fixed “Close Lobby” text Believed to Be Fixed? Game would end in team-based mode before everyone was defeated

Hehe, oopsy, here's the most recent build.