Mini fixes
Fixed language on the second tutorial level, and how it went to a 270P menu system after.

Developer posts and news about this game.

Fixed language on the second tutorial level, and how it went to a 270P menu system after.

Buttons outside screen have been removed in Options menu.

Character getting elevated with some doors fixed. Pilbox at level 14 removed and replaced by enemy special ops trooper.

Less mines on easier difficulty

Alarm sign has been set, giving player a warning when alarm trigger is hit. Auto Pistols have been given "Suppressor" in info, as neither auto pistols or the Spec Ops sniper rifle triggers the alarm.

Tactical Recon has been under development since 2012, well, partly, back then, it was closer too a unlimited runner game, where you had to shoot zombies! It then later turned into a game where the character had more like a Super Mario movement, and the game went more that way, I