Released
Mar 13, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    8-30-23 bugfix

    Hello! A bug was fixed today that could cause the player to get stuck during the Katti Town invasion sequence. That's all! If you run into any bugs, feel free to email me at jkweath (@) gmail.com. If you enjoyed the game, don't forget to leave a review !

  2. Developer post
  3. Developer post

    7-20-22 Patch 1.35

    Hello yet again! This is another small patch addressing lots of passability issues, especially in Typh. As a reminder, if you encounter a bug or have feedback, please leave a comment under this post or email me (jkweath (@) gmail) as I don't monitor Steam discussions.

  4. Developer post

    7-18-23 Patch 1.33

    Hello! A small update addressing lots of minor bugs (mostly passability issues, i.e. being able to walk in places where you shouldn't) released today. If you encounter any issues as a result of this patch, feel free to leave a comment here or contact me at Jkweath (@) gmail.com.

  5. Developer post

    5-23-2023 bugfix

    Hello! Quick bugfix patch today: "Fall of the Drakonites" achievement will now trigger properly. If you've already defeated the boss in Typh, entering the World Map should trigger the achievement The Gambler's Fallacy accessory's tooltip was updated to include that you need to ha

  6. Developer post

    5-20-23 Content Update

    Hello everyone! A new content update, " Return of the Drakonites " was released today: A new dungeon featuring an old foe was added! You can access it from an island west of Pense anytime after obtaining the ship*. This dungeon features new enemies, equipment and temporary Ruthea

  7. Developer post

    Absinthia is 15% off until May 1!

    Hey there! Absinthia is running its first post-launch discount! You can pick it up now for 15% off. As a reminder, I recently released a small content update adding two new optional, repeatable bosses with new rewards! I'm also working on a larger content update focused around a

  8. Developer post

    4-15 Content Update

    Hello everyone, Absinthia has its first free content update! This update is mainly for testing out Steam's Update Visibility Round feature to see if it results in a healthy bump in pageviews and sales. If so, I'll be planning out more larger content updates to expand on Absinthia

  9. Developer post

    3-30-23 Bugfixes

    Hello! A couple of quick bugfixes today: Fixed a softlock that could occur in Prehistoria by landing the ship on top of a potion Fixed a softlock that could occur by entering the Apollyon hideout while still riding the ship If you encounter any issues or have feedback, feel free

  10. Developer post

    Absinthia is now available for MacOS and Steam Deck verified!

    Hello there! Hope you're having a great weekend! Absinthia is now available for MacOS ! In addition, Absinthia is also verified playable on the Steam Deck! (Almost all of my games work on the Steam deck, but so far only Absinthia and Knight Bewitched are verified) In other fun ne

  11. Developer post

    3-21-2023 Bugfix

    Hello again, Sorry everyone! Yesterday evening, I meant to submit a small update. Instead, I accidently uploaded a much older build of Absinthia that caused all sorts of problems! I reverted back to the release build a few hours ago, and just now submitted an update with the *cor

  12. Developer post

    3-20-2023 Update

    Hello! A small difficulty update was released today: In Story Mode, you're now prompted with a dialogue box when a puzzle is solved automatically Clarified in the difficulty selection text that Story Mode solves certain puzzles for you Added a new Easy Mode that is slightly easie

  13. Developer post

    Absinthia is available now!

    Absinthia is available for purchase on Steam and Itch.io ! There's also a 10% launch discount, and it's available in the Bewitched Bundle with another discount! If you enjoy the game, don't forget to leave a review ! Reviews help indie devs like myself with Steam's algorithm. Hit

  14. Developer post

    Three days until release!

    Hello everyone! Absinthia will be available on Steam and Itch.io on March 13 at 8 AM CST! In the meantime, do me a huge favor and wishlist it! Why wishlist only 3 days before release, you ask? Beats me. Ask the almighty algorithm... (But seriously though, the more wishlists, the

  15. Developer post

    1-18-23 Demo bugfix

    Hello! I went ahead and disabled the minimap in the demo build as it was causing a crash in Northwood. The minimap will be restored in the full version once it's fixed. In addition, a bug from a previous build preventing the player from finishing the Eastport Catacombs was fixed

  16. Developer post

    Release date and Upcoming demo update

    Hello again! Long time no see! Absinthia 's just about all finished up! Beta testing is starting within the next few days, and I plan on releasing an updated demo to coincide with the February Steam Next Fest before officially releasing the game on Steam and Itch.io in March. The

  17. Developer post

    October Update

    Hello everyone! Hope you're doing well! Absinthia's development is going smoothly! Most of September was spent fulfilling Kickstarter backers with in-game rewards and finishing up content: Katti Town's mayor Griswold has retired and been replaced with mayor Grace! Ibuki's treasur

  18. Developer post

    Absinthia Post-Kickstarter

    Hello everyone! This announcement's long overdue - the Absinthia Kickstarter was a success ! It was a narrow victory as we just managed to pass 100% in the last day of funding. Unfortunately the victory wasn't without its drawbacks: While it's common for campaigns to lose 2-5% fr

  19. Developer post

    The Final Push

    Hello everyone! We're entering the final 3 days of Absinthia's Kickstarter. While it might look like we're a shoe-in for last-day funding, the reality is that we're still 19% short of the base goal (about $3,700 as of this writing). We have a long way to go. If you haven't pledge

  20. Developer post

    6-19-22 Kickstarter Update

    Hello again! Thanks to an influx of new pledges, we went from 58% to 75% in the span of a single week! That's a huge boost considering that came from the "slow" portion of the campaign. We're entering the last 10-day stretch and, at 77% funding as of this update, our funding goal