Feb 2023 Additional Small Patch
Fixed rare Owner navigation bug Shortened Owner Hunt Sequence in Chapter 5.

Developer posts and news about this game.

Fixed rare Owner navigation bug Shortened Owner Hunt Sequence in Chapter 5.

Main Change After digging through every aspect I could possibly think of, the cause for the "Chase Squirrels" crash should be completely resolved. This was a very difficult issue to find because it only occurs on certain hardware. Now (thankfully), I believe I have located (and r

Fixed a bug that prevents the back bathroom door from opening when loading the last checkpoint in chapter 6.

There have been many instances of the game crashing upon the "Chase Squirrels" objective appearing in Chapter 5. This stumped me for a while since the game never once crashed for me or any of my play-testers. Now, after digging through what I thought was functioning properly, the

Fixed final checkpoint in Chapter 6 not opening the door to the back bathroom. Added a hint in Chapter 6 explaining how to better stay hidden from your owner.

I apparently didn't remove the "All Hallows' Eve DLC" test button after exporting the 1.6 build. My apologies to anyone who tried to press that button and was greeted with the extras menu, that button was not supposed to be there still! It's been fixed now though, so everything s

The way that points are collected during a chase have been updated to decrease the chances of crashing the game. Chapter 4 checkpoint not allowing the chapter to progress has been fixed. Added a hint during Chapter 1 to inform the player that you can cancel Sense Mode. Added a hi

I wanted to provide an update regarding the known issues with BARK and what you can expect in the coming updates. Chapter 4 checkpoints not working (garage door trigger did not work and first radio broadcast plays despite having completed that segment already). This is also often

Developing BARK DLC Live! Come watch and give me your suggestions!

Displayed all 3 stars when completing the game instead of revealing them upon completing each ending. Now, each star will become opaque upon completing each ending to make the fact that there are multiple endings more clear. Added a hint that explains what classifies as a toy in

Fixed the settings for toggling the display of Hints and Tutorials not showing up if a save file already exists for the game.

Adjusted the way the neighboring dog responds to being barked at. It will no longer chase you when barked at if it is not currently barking. This was a common misunderstanding related to how to evade the neighboring dog and has now been modified to better fit players' expectation

The executable name had changed during the previous update. This has now been fixed! Sorry for the inconvenience for anyone who tried to run the game after the most recent update! Everything should be working correctly now!

Made Chapter 3 a little easier to complete (since it seemed to commonly be too difficult). Prevented hunger and passing out events from happening if your owner is still hunting you in Chapter 4. Improved clarity of objectives in Chapters 5 and 7. This patch is meant to help impro

Fixed a bug that allowed the neighbor's dog to jump over the fence and start its sequence in Chapter 5 while your owner is hunting you due to agitation. Fixed a bug where barking at the neighbor's dog right before it is about to jump over the fence would automatically jumpscare y

BARK released Friday with very few known issues, many of which have already been fixed in the patches for the game thus far. As of today, I have discovered several bugs varying from small annoying details to game-breaking errors. I am fully aware of these issues and will be conti

Fixed the "Play: Selected Extra" button in the Extras menu not replacing "Selected Extra" with the correct name. Yes, I forgot to patch this and it was going to bother me if I didn't.

Prevented "Continue" button on the main menu from showing an incorrect chapter after completing the game. Fixed alignment issue regarding the high scores and stars on each extra game-mode's menu. Fixed drop-down menus in settings not displaying all options when its contents canno

Apparently, "Added a star to each extra game-mode's menu to indicate whether or not it has been completed." from the Day 1 Patch didn't actually go through. This time, it should be functioning correctly.

After spending today reviewing player feedback and doing some more of my own playtesting, I have made a few fixes that will enhance the experience for all players. What changed? Hints in Chapter 1 regarding how to successfully evade your owner have been modified to be more helpfu