ScreenPlay CCG

Comico Games

Released
May 13, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Build 29.1: Alt Arts and Fixes

    🎨 Patch 29.1 – Alt Arts & Fixes A small but stylish update has arrived! 🃏 Alt Art Cards Are Here! You can now unlock and equip alternate art versions of select cards! This patch introduces the Rubber Hose Classic style for: – 🧠 Illuminati Lizard – 🐟 The Godfish To equip a

  2. Developer post

    🎬 New Build 29: Set the Reel in Motion

    🎬 Welcome to Build 29 This patch brings a refreshed UI, a redesigned film reel, and new tutorials to help players get started faster. Plus, a few genre-themed music tracks to round things out. 🎬 Patch Notes New UI Design Card Overhaul: Clearer distinction between card types (Tr

  3. Developer post

    Build 28.20

    Hello, Film Directors! We've rolled out a small update for you. Now, completing the tutorial will smoothly transition you into deckbuilding and crafting. After that, it's your choice to dive into the Cinematic Debut or jump straight into matchmaking; whatever suits your directori

  4. Developer post

    Build 28.19

    Hey Film Directors! Here is another little patch while we're busy with a big update. This time it has something to offer to ScreenPlay pro-players with the ability to choose which flank to cast your card. Get ready for the Build 28.19! - New more intuitive trigger system; - (Expe

  5. Developer post

    Build 28.18

    Hey, filmmakers! We've just rolled out a sleek little update that introduces Steam achievements and an option in settings for larger card visuals; perfect for those who appreciate a closer look. Ready to earn some brag-worthy badges from the ScreenPlay universe? Stay tuned, becau

  6. Developer post

    28.17: Last Patch of 2024!

    Hey everyone, We’ve released a small patch before the new year with a few updates and fixes: Improved Bots: Bots now come with a variety of decks, adding more diversity and challenge when playing against them. Starter Set Availability: The Starter Set is now a one-time purchase w

  7. Developer post

    End-of-Year Update Version 28.16: AI, Optimization, and More

    Hey folks, As 2024 draws to a close, we’re thrilled to bring you an exciting update for ScreenPlay CCG! New AI Our bots have leveled up! Matches with AI opponents are now smarter and more engaging, making every game more fun and challenging. Optimization We heard your feedback lo

  8. Developer post

    New Patch Update: Performance Boosts and Bug Fixes!

    Hey Directors! We know some of you encountered performance issues and a few bugs in the last patch. Thanks for your feedback—it helped us shape this new patch, which includes: Gameplay Performance Improvements We heard reports about slow and laggy performance, so we worked on a b

  9. Developer post

    Pre-Winter Premiere: Major Update Now Live

    Greetings, Movie Directors! We’re thrilled to announce the Pre-Winter Premiere —a new patch packed with updates and improvements. It took us a bit longer to get this version out, but we believe it’ll be worth the wait! Improved Tutorial Experience As a new game, we want to ensure

  10. Developer post

    Version 28.13: Tutorial Redone and Optimization

    Tutorial: Brief and to the Point We have significantly reworked the tutorial, making it much shorter in duration without sacrificing clarity on the rules. This streamlined version, with clearer objectives and a balanced presentation of information, helps new players quickly grasp

  11. Developer post

    ScreenPlay Dodgy Days: Test the New Dodge Counter-Attack Mechanic

    Welcome to ScreenPlay Dodgy Days! This is a temporary event where we're testing a new game mechanic: On every successful dodge, the dodging character will counter-attack the attacker. The event starts NOW. There's no need to download anything; simply RESTART the game if you're al

  12. Developer post

    Text-related hotfix

    A couple of errors in the texts made their way into version 28.11, we fixed them. Remote Controlled Popstar should have "1 narrative" in the ability text, not "2 narrative" (thanks, Aqwijn). Raptor Boys should mention "2/1 Baby Raptors" in the ability text, not "2/2 Baby Raptors"

  13. Developer post

    Version 28.11: rebalancing, optimizing, polishing

    Hey everyone, thanks for your patience with our patch! In this update, we’ve introduced game balances, a revamped collection system, new voiceovers and performance optimizations. Game rebalance Base mechanics If the card is frozen, its frames on the reel are considered "broken" (

  14. Developer post

    28.10: leaderboard and new languages

    Leaderboard We've added a global public ranking . If that's the only thing stopping you from showing off your new movie's screenplay to your friends, then your problem is solved. This ranking system will be the foundation for more refined features, such as a separate "Legendary"

  15. Developer post

    Hotfix 28.9

    Fix for UI-related crash (thanks, R-O-B B!). Fix for missing translation of abilities in Portuguese translation. Added missing glyphs in Chinese translation.

  16. Developer post

    Hotfix 28.8

    Bugfixes Fixed a situation where localization led to blocking the ability to perform (thanks, Yudukiy). Fixed cases where the game could crash during the tutorial briefing. Fixed the position of the reel for screen aspect ratios other than 16:9 (thanks, sunspider). Fixed cases of

  17. Developer post

    Version 28.7 Game Update

    Hey. We collected some user feedback and fixed few pretty critical, even blocking problems. Display support We've implemented basic support for beyond 1080p and aspect ratios outside of 16:9. Although the interface placement during the tutorial previously blocked progress, these

  18. Developer post

    The Art of ScreenPlay CCG: From Concept to Completion

    The Art of ScreenPlay CCG: From Concept to Completion Ever wondered how we create the quirky, humorous characters in ScreenPlay? Consider this post a behind-the-scenes look at the filmmaking process—yes, a movie within a movie. Get it? Alright, moving on. The Creative Process Our

  19. Developer post

    Fix of daily missions

    Daily missions are now fully functional. We calculated how much you could farm over time without missions progress and gave all accounts 300 tickets and 30 goldies. If you have lost any in-game items due to server issues, please contact us on Discord server or on the Steam forum

  20. Developer post

    Lo and Behold! The Curtain Rises on ScreenPlay CCG!

    We are thrilled to announce that ScreenPlay CCG is now live in Early Access! Jump into the director’s chair and start crafting your cinematic masterpieces today. Celebrate with Our New Launch Trailer! Play and Share Your Feedback! Your experience and reviews are invaluable to us.