Released
Dec 12, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Spring Cleaning

    Hi all! Today's update features a ton of small tweaks, fixes, and changes to almost every level in the game. Here are some of the highlights: - New Setting: Panel Quality - Try the low setting here if you're encountering any instability while playing. - Settings: View Clip - Chan

  2. Developer post

    Happy Birthday, Lingo!

    Lingo turns two today, and what an amazing two years it has been! Thank you to everyone who has played and enjoyed this game. I hope you will continue to find new experiences in Lingo, if you're interested in continuing along this road.

  3. Developer post

    The October Update

    Happy October! In the spirit of the season, Lingo has some (not too spooky) areas for you to explore! Since the release of Level 2 this spring, we have added: The Staircase - A hub area for late game content. This is accessible after completing (most of) Level 2. The Pumpkin Patc

  4. Developer post

    Steam Workshop Support and More

    Hi all! Lots to share with you today! If you're in the Discord, many of these items will be repeats from weeks prior, but I wanted to catch our Steam friends up on what's been going on. Steam Workshop Integration You may have noticed this already but if not - Lingo now has Steam

  5. Developer post

    Update - Lingo Day

    Hi all! Happy Lingo Day! This week brings a slew of new additions and enhancements to the game, and I'm very excited to share them with you! But first, I need to thank Chris for creating so much of this. He has once again elevated this game beyond what I could accomplish, and I a

  6. Developer post

    Update - Dynamic Keybinding

    Happy Lingo Day! This update has been on the to-do list for a while, and is for our friends without QWERTY keyboards. And anyone who doesn't like WASD, really. Movement keys can now be remapped from settings. I'm also pleased to bring you a very cool map from Kiwi today. Every an

  7. Developer post

    Lingo: Level 2 Has Arrived!

    It's Bigger! It's Brighter! It's Back! Lingo: Level 2 is available now! This free content update adds a brand new map with 10 achievements, 40+ rooms, over 800 puzzles, and a few secrets. Explore pyramids made of cubes, schoolhouses made of cubes, trees made of cubes... you get t

  8. Developer post

    The January Update

    Hi all, and welcome to our new players! We've seen a huge spike in our userbase this week and I'm so glad to have you with us. Many thanks to my friend Icely for the awesome promo video. The primary feature addition today is an in-game achievement spotlight that our custom map cr

  9. Developer post

    Minor Update - Bugfixes and Feature Requests

    Hello everyone! Made a few improvements today! - Check that a custom map exists in the maps folder before trying to load it. If not, it sends you to the settings page. We can file this one under "things I should have thought of sooner." - Cross Tower: Moved the panel on the back

  10. Developer post

    Content Update - New Map: The Library

    Hi all, pleased to announce the release of a new map, The Library. You'll need to unlock this in Level 1 before it will be available to quick load into in the settings menu. You must have attained The Master achievement to be able to find it inside Level 1. This was a quick proje

  11. Developer post

    Minor Update - Additional Performance Settings

    Hi all, just a small update to add a couple new options that let you better fine-tune your experience. View Clip - Added options for clipped distances of 50 and 125. Was 75 or none. Use SSAO - Added a new environment setting that gives a little bit of a shadow effect to corners.

  12. Developer post

    Minor Update

    Fixed and added a couple small things that should not impact gameplay. - New type of sign/panel component for use in customs. - Bugfix, answer label auto size. - Level 1 Legacy is available on the website. Custom Map HQ A bigger announcement regarding player made maps will be com

  13. Developer post

    The Groundwork Update

    Update - The Groundwork One Hi all! Today's update incorporates a lot of small changes, and a few bigger changes. Big news first: - Length Hinting now also displays as placeholder text. No more typing a bunch of random letters just to see how long something is! Unless you really

  14. Developer post

    Update - A Better Player Experience

    Update - A Better Player Experience Hi all! Excited to bring you some improvements to the player experience, focused mainly on the early game. - Bulldozed and rebuilt the Crossroads area, what I call internally the Shuffle Room, near yellow. Now if you turn left, it's not totally

  15. Developer post

    Leaderboards! And! Loading Screens!

    Two small changes that are a long time coming. - Implemented Steam Leaderboards for Levels 1 and 2. Obviously, Level 2's leaderboard is hidden right now. Steam rate limits leaderboard score uploads so your score will only upload once you leave the level, and should only keep your

  16. Developer post

    Content Update - October 2022

    **Content Update - October 2022** Hi all! Pleased to announce a substantial set of updates and additions to Lingo - Level 1. Many thanks to our awesome community for their input, efforts, and energy. It's been an AMAZING month for Lingo! *New Stuff* - New mid-sized midgame room,

  17. Developer post

    Content Update

    Hi all! I'm excited to share a new content update today. I'm so glad more people are finding and enjoying Lingo. I love making it and having an excuse to work on it. Changes: Game price permanently reduced. Thanks to everyone for their support! Added the Hall of Fame to the Champ

  18. Developer post

    Update

    This update fixes the following issues with Lingo: Scoreboard puzzle was sometimes unsolvable. That one hurt. Visual jumps in two sections of hallway. This was actually something I fixed before, but in the wrong place, causing two problems instead of one. #development The clock r

  19. Developer post

    Twelve Days of Christmas

    Winter Sale Giveaway It only comes once a year - the Winter Sale kicks off today! Lingo is too new to participate, but I still want to get in on the festivities. To celebrate, I am giving away one free key each day until Dec 31. Anyone interested should email giveaway@lingothegam

  20. Developer post

    Update

    This update brings two new features to Lingo: Move with WASD Overwhelmingly the greatest dislike in Lingo (besides the infamous Hedge Maze) involved the control structure. Controls have been revamped, and the new controls are reflected in the Controls page under the New Game menu