Map lighting and ragdoll fixes
all map lighting adjusted. rolling now causes ragdoll when running into walls.

Developer posts and news about this game.

all map lighting adjusted. rolling now causes ragdoll when running into walls.

temporary character voice sounds are in place

game wont only load one map

All weapons have recoil on impact Player will light on fire after touching fire

ragdoll when jumping into wall ragdoll when being pushed into a wall

rolling after ragdoll is now smoother

ragdoll on greatsword attacks. ragdoll while being pushed of a cliff.

acceleration is adjusted to return to normal

Turning is now smother than before rolling allows for better movement

fixed stability of fps can now act faster after attacking

Fixed low frame rate in lightning tower map

Adjusted hit boxes of all weapons Removed bug that occurred when the player was hit while attacking in the air Fixed hand synchronization issues

completely remodeled castle map Map bounds no longer instant kill and damage player instead

decreased sewer sounds by half

Fixed bug where player could walk on water.

Added the map Town Added the map Sewers Improved sound on Laser Beam Attack

-Adjusted color variations of the character -The survival mode will now loop endlessly