Released
Jun 2, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    MegaFactory Titan - 1.0 Now Released!

    Hello! MegaFactory Titan has finally released after a long journey in Early Access! First, a big thank you to everyone who played the game in Early Access. Your feedback has been invaluable in shaping the game into what it is today. An overwhelming majority of features added duri

  2. Developer post

    1.0 Changelist

    1.0.0.0 (6/2/2026) - Proper storage priority system for warehouses. If you set the priorities of two different destinations on the same pull maglev network, maglevs will only deliver to the higher priority warehouse until it is full, and then it'll deliver to the lower priority w

  3. Developer post

    MegaFactory Titan 1.0 Release Date

    Hello! MegaFactory Titan, after 4 years in Early Access, is ready to release to version 1.0 on June 2nd, 2026 . A huge number of features across over a dozen major updates have been added since the very first Early Access Release. Some highlights: Wonderful portrait art by the ta

  4. Developer post

    Update 0.9.7.0 - All GenAI Assets Replaced With Human-Made Art

    Update 0.9.7.0 is out! All Generative AI assets are no more. New Art! All Generative AI assets have been replaced with human-made art! The new portrait art is done by the wonderfully talented Joel DuQue. Check out his art at or at ! Some other gameplay changes in this update too:

  5. Developer post

    Hotfix 0.9.6.6

    0.9.6.6 (1/9/2026) - Reduced the frequency of crises. - 'Unit can't reach destination' message can show up globally now. - 'Other vehicles are fulfilling this vehicle's job' alert now lists out what vehicles or maglevs are doing so. - Bug fix - Destroying a main base of a faction

  6. Developer post

    Performance Hotfix 0.9.6.4

    0.9.6.4 (12/21/2025) - Wreckage is named after the thing it used to be (rather than just being called "Wreckage"). - Many structures show how many workers they need in their UI, and that UI indicates an error if there are not enough. - Improved some structure UIs to be more intui

  7. Developer post

    Hotfix 0.9.6.3

    0.9.6.3 (12/10/2025) - Once the raiders show up, the Conflux Market will acquire a small stock of Orbital Defense Turrets and shill them to you. - Cloud Seeders now have 1 augmentation slot. - Pollution scrubbers and augs switch to pollution view when placing them. - Temperature

  8. Developer post

    Hotfix 0.9.6.2

    0.9.6.2 (12/8/2025) - Tweaked the crisis timer UI to be smaller. - Made it so the crisis countdown timer no longer flashes since it's there for a long time. - Consolidated main mission widgets so you don't get 2 mission reminders on the main mission when it involves trading. - Bu

  9. Developer post

    Update 0.9.6.0 - Achievements and Terrain Gen Changes

    Update 0.9.6.0 is out! There are now Steam Achievements, plus the terrain generation has been changed. Achievements There are now 18 Steam Achievements for you to try to earn! Terrain Generation Changes Terrain generation beyond the initial starting location has been altered heav

  10. Developer post

    Hotfix 0.9.5.3

    0.9.5.3 - Keypad Enter can be used instead of the normal Enter key. - Enter and Keypad Enter are now reserved and can't be used as a keybinding. - Bug fix - Fixed delivery copters dropping stuff at your stash off, then sitting there unmoving. - Bug fix - Fixed flying cargo units

  11. Developer post

    MegaFactory Titan Automation Fest Sale

    The Steam Automation Fest takes place this week, and MegaFactory Titan is participating in it! From July 14th to July 21st, the game will be 50% off! Check it out!

  12. Developer post

    Hotfix 0.9.5.2

    0.9.5.2 - Bug fix - Fixed bug with being unable to finish build missions. - Bug fix - Clicking a dropdown button a second time will cause it to close, rather than reopening it. - Bug fix - When you have a popup from a dropdown button, tooltips for that button won't show up over t

  13. Developer post

    Update 0.9.5.0 - UI Overhaul

    Update 0.9.5.0 is out! It features an Interface Overhaul, and some smaller gameplay tweaks. Interface Overhaul The UI has been redone. It is smaller by default, better for lower screen resolutions, and it scales much better to larger resolutions. Certain interfaces are larger by

  14. Developer post

    Hotfix 0.9.4.5

    0.9.4.5 (6/28/2025) - If you have an exploration unit selected, all ruins within its visual radius are highlighted with a green border. - Added a search box for the tech tree. - If you clear a vehicle's automation by manually setting a pickup or dropoff point, an error will pop u

  15. Developer post

    Major Update 0.9.4.0 - Localization and Graphics Update!

    Update 0.9.4.0 is here! MegaFactory Titan is finally available in 14 different languages: English, French, Italian, German, Spanish, Brazilian Portuguese, Czech, Polish, Russian, Ukrainian, Japanese, Korean, Simplified Chinese, and Traditional Chinese! Update 0.9.4.0 also brings

  16. Developer post

    Hotfix 0.9.3.9

    0.9.3.9 (3/25/2025) - Tweaked some bonus package timings. - Tweaked initial trade requests. - Tutorials improved. - String fixes. - Balance - Pollution is slightly less of a problem in the early game. - Balance - Intersection acceleration boosted. - Further improvements to goods

  17. Developer post

    Hotfix 0.9.3.7

    0.9.3.7 (3/13/2025) - Fixed regressions from earlier versions. - Improved goods behavioral AI while in Intersections. - Movement and acceleration of goods in Intersections improved. - Intersections are less glowy. - Bug fix - Fixed Intersections passing off goods to the next grap

  18. Developer post

    Hotfix 0.9.3.6

    0.9.3.6 (3/12/2025) - Opening up any fullscreen UI (tech tree, infolinks, etc.) causes the game to pause. - Missions tooltip gives more info on the mission, and shows tips on how to interact with the mission. Interaction with the mission widget tweaked to be more intuitive. - Mis

  19. Developer post

    Hotfix 0.9.3.5

    0.9.3.5 (3/5/2025) - Added a tooltip to the filter button which mentions exactly which filters are in use. - In the filters UI, current filters are added to the top of the list / buttons, so you can disable them easily. - Many alerts have short advice blurbs added to the tooltips

  20. Developer post

    Hotfix 0.9.3.4

    0.9.3.4 (2/27/2025) - Perf - Improved some lagging UI elements. - Perf - Improved some tutorials that were taking up perf time even after being completed. - Perf - General improvements to performance. - You can send vehicles back to storage with the Deconstruct mode. - Building b