Save Game Hotfix
Fixed bug where previous save files were becoming corrupted after playing a custom level. Saved games from before update V2.0 still need to be copied over manually. See pinned discussion

Developer posts and news about this game.

Fixed bug where previous save files were becoming corrupted after playing a custom level. Saved games from before update V2.0 still need to be copied over manually. See pinned discussion

SlipDream Resonator Update v2.0 Updated Game Engine from Unreal Engine 4 to Unreal Engine 5 Completely overhauled level sequencing Implemented MIDI Sequencing framework Increased sequence precision and timing accuracy Implemented ability to import Custom levels Users can easily c

Fixed Arcade mapping bug from V1.2 patch

• Increase in overall performance • Increased performance on Steamdeck • Added toggle option for Holographic HUD FX (default is set to off) • Added Arcade control option. Default setting requires a number pad. Allows for single-hand control and more options for controller mapping

Fixed more small bugs found at launch Restart bug after fail Spelling errors Lane Animation bugs

This small patch addresses a few bugs present in the initial launch build Various small bugs fixed: Inverted Left Arm Keyboard Controls fixed Never Gets Better Than This infinite loop bug Fixed spelling errors

Hey everybody, this is Sam the solo-developer of SlipDream Resonator. I'll be livestreaming all 8 levels available on the Demo while talking about my development process so far and my plans going forward. I'll also be answering any questions as well as giving tips on how to maste

Hey everybody, this is Sam the solo-developer of SlipDream Resonator. I'll be livestreaming all 8 levels available on the Demo while talking about my development process so far and my plans going forward. I'll also be answering any questions as well as giving tips on how to maste