Tormentis

4 Hands Games

Released
Jul 22, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    v0.8.14 – Movement and Dungeon Improvements

    Hello everyone, Version 0.8.14 is now available! This update makes movement smoother, improves combat readability and fixes several dungeon issues. Movement and Dodging Directional changes are smoother, with less stopping and getting stuck, plus better sliding along walls and aro

  2. Developer post

    Tormentis v0.8.13 – Dungeon Ratings & Gameplay Fixes

    Hello everyone, Version 0.8.13 is now available! This update introduces a new dungeon rating system for player feedback and fixes several camera and movement issues. Dungeon Ratings After a successful attack, you can now tell us and your opponent whether you would play a castle a

  3. Developer post

    Tormentis v0.8.12 – Gameplay Fixes, UI Improvements & Localization Updates

    Hello everyone, Version 0.8.12 is now available! This update focuses on gameplay fixes, smoother movement, UI improvements and updated localization data across the game. Highlights Added new level 50 requirements for new monsters. Improved movement behavior: dodges now follow the

  4. Developer post

    Major Update V0.8.11 - Monster Families and New Traps

    Monster Rework, New Traps, and Destructible Decorations This update makes castle battles much more dynamic. Monsters should no longer merely fight side by side as individuals, but complement one another through clearly defined family mechanics. At the same time, new traps expand

  5. Developer post

    New Update V0.8.10 - Equipment Comparison & Future Units

    Dear Players, Another update, V0.8.10, adds a few bug fixes and some new features that you've been requesting for a long time. Castle Editor: Show/Hide Walls When creating castles, you can now hide the walls, making it easier to place units. Real Inventory Comparison The equipmen

  6. Developer post

    New Update V0.8.9 - Movement & Bugfixes

    Dear Players, Unfortunately, some major issues crept in when we improved the dodge skill controls in version 0.8.5, which unfortunately worsened overall movement. This update, version 0.8.9, primarily addresses these problems, and we've taken the opportunity to implement some add

  7. Developer post

    New Update 0.8.7 - Improvements to the Editor and Auction House

    We've released a new minor update containing several improvements and bug fixes. The editor menus have been graphically redesigned for a clearer and more user-friendly experience. Several areas of the auction house have also received a visual update. In addition, several bugs hav

  8. Developer post

    New Version 0.8.6 - Controls & Bugfixes

    Dear Community, Last week I saw an advertisement for an expensive premium service that developers can integrate into their games. This service collects player bug reports and sends them to a server, allowing developers to be notified and fix bugs as quickly as possible. Unfortuna

  9. Developer post

    New Update V0.8.5 - Progression & Balancing

    Dear Tormentis Players, Over the past few days, we've primarily focused on making adjustments to significantly improve the player experience on the journey to level 50. The new update, V0.8.5, includes further controller and Steam Deck support, as well as a rebranding with a rede

  10. Developer post

    New Update V0.8.4 - Weekend-Events & new Fog of War

    Dear Community, Over the past few days, I've been actively monitoring the levels played and observing the loot, and I'm now very pleased with the drop rates. It's time for another update, V0.8.4, which brings a few unexpected changes! Weekend Events In addition to your positive f

  11. Developer post

    V0.8.3 - Enhanced Hero Visuals & Improved UI

    Dear Community, Over the past few days, I've primarily focused on modifying the controls for the Hero, Auction House, Smithy, and Editor menus. This led me to an idea for implementing the visual customizations for equipment that you've requested. Improved Controls The bottom menu

  12. Developer post

    Update V0.8.2 - The big Balancing

    Dear Community, The last few weeks of balancing have been challenging. I set out to balance Tormentis on many levels for the future, and some areas were particularly demanding. It was important to me to minimize nerfs and preserve the value of existing and improved gear as much a

  13. Developer post

    Update V0.8.1 - improved rewards for PvP and castle defense

    Dear Community, Thank you for the detailed and critical feedback over the past few days. It has clearly shown me the remaining weaknesses of Tormentis. I would like to address these in the next updates, even before balancing. Improved Rewards for PvP and Successful Fortress Defen

  14. Developer post

    Major Update V0.8.0 - League System, Bestiary & Loot

    Hello Community, The next major version, 0.8.0, is finally live! As announced in the last news update, this version focuses on the new League System and the Bestiary. New League System The new League System places a new emphasis on actively attacking player fortresses. Each day,

  15. Developer post

    Version Change from V0.7 to V0.8

    Hello Community, The next major version 0.8.0, will be released sometime next week. Contrary to the original plan, this version will only include the new league system and the bestiary. This is because urgent adjustments to the loot system are necessary and are more time-consumin

  16. Developer post

    Dev Diary: Update V0.8.0 Preview

    Dear Tormentis Community, Unfortunately, I won't be able to release update V0.8.0 before Christmas; it's now planned for January/February. I was ill for several weeks and was only able to do very little work on Tormentis. Current status: The Bestiary is almost complete. Every mon

  17. Developer post

    New Demo & Update V0.7.2

    Dear Community, Today's update is just a small service update to improve a few translations and prepare Tormentis for upcoming events. Like last year, there will of course also be Halloween and Winterfest events. For this purpose, we've created a new demo version of Tormentis tha

  18. Developer post

    New Update V0.7.1 - Indicators, League-Token & more

    Dear Community, After the last major update was relatively bug-free, we would like to correct the last minor issues with today's update and also implement a major community request. Attribute Indicators on Items A major community request was a visual indicator of how well attribu

  19. Developer post

    Early Access Schedule

    Dear community, Tormentis has been in Early Access for over 14 months now, and I'm very happy to have brought it this far together with you. Even though we regularly update the roadmap in Discord, it's time to transparently and publicly present the rough schedule up to the 1.0 re

  20. Developer post

    Major Update V0.7.0 - Loot, Adventures & new Monsters

    Dear community, the next major update V0.7.0 is finally complete, and I'm really happy that so many essential topics have been addressed in this update. In the last developer diary, you could already see the core points of the update, but as promised, a few surprises have been ad