3.2.13
just bug fixes really - update translations - run history fixed - jinx -> generated monsters only - null buff text fixed (partially-incoming)

Latest sample
Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 41 | |
| 26 | |
| 40 | |
| 53 | |
| 76 | |
| 51 | |
| 42 | |
| 33 | |
| 43 | |
| 57 | |
| 72 | |
| 69 | |
| 50 | |
| 42 | |
| 50 | |
| 51 | |
| 81 | |
| 51 | |
| 43 | |
| 44 | |
| 48 | |
| 50 | |
| 63 | |
| 54 | |
| 49 | |
| 32 | |
| 37 | |
| 53 | |
| 59 | |
| 55 | |
| 49 | |
| 38 | |
| 56 | |
| 57 | |
| 59 | |
| 65 | |
| 47 | |
| 31 | |
| 38 | |
| 47 | |
| 58 | |
| 49 | |
| 43 | |
| 36 | |
| 42 | |
| 58 | |
| 62 | |
| 57 | |
| 42 | |
| 36 |
Trend points are averages; the peak is exact.
Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful (and lucky!).
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just bug fixes really - update translations - run history fixed - jinx -> generated monsters only - null buff text fixed (partially-incoming)