Update 0.39.2 Patch Notes
- fixed a bug where items stored in houses wouldn't save properly in some cases
Developer posts and news about this game.

- fixed a bug where items stored in houses wouldn't save properly in some cases

Bug Fixes - fixed the door of the Gold Rock City house - the Oasis house should now work correctly - sails installed on the new ship's bowsprit should now have the correct rotation and scale - the button to purchase the dhow should now work correctly - fixed some graphical issues

New Features - a new large ship is available for purchase in Oasis - you can now purchase houses on several islands around the world. Houses allow you to permanently store items and furniture just like your boat. You can also sleep in a bed in your house even when you're not tire

- fixed a bug where sails on your other boats would disappear when you moved far away from the boat (unfortunately, this fix will not restore any missing sails from previous saves) - fixed a bug where putting a sun compass or a chronocompass into a crate would break shadows perma

Improved anchors - anchors can now be picked up and dropped manually, allowing you to use them for maneuvering (kedging) - anchors will now hold more effectively as they become more parallel with the seabed - improved the reliability of anchor physics to prevent anchors releasing

- purchasing oars in shops should now work properly - you can no longer push your boat while jumping

New Features & Gameplay Changes - you can now quickly access your inventory slots by pressing the number keys on your keyboard (from 1 to 5). Press the slot hotkey while holding an item to insert it into the corresponding slot, press again with empty hands to retrieve the ite

New Features - Crow's Nests: now available in shipyards for the three medium-sized ships, along with ratlines for climbing. Crow's nests will allow you to see farther beyond the horizon, making it easier to spot distant lands. The horizon mechanics have also been improved to more

New Features - Improved cargo placing: when placing big items such as crates and furniture, they will now move slightly to avoid collisions with other items or walls, making them easier and less frustrating to place. This feature can be turned off in the settings. - Fixing furnit

Hi everyone, just a quick update on current development status. First, you might have noticed my absence lately - I took a break for the holidays, but don't worry, development continues as normal from now on. As you can see from the roadmap, we're getting pretty close to hitting

New Features - map charting You can now plot charts on your maps using the newly added charting kit. Place a map on a table and use the charting kit on it to access the chart plotting system. You can draw lines and measure distances with a ruler, but be careful - lines cannot be

- fixed a bug where trade and missions wouldn't work properly on some old saves - fixed a bug where salt and coffee could not be transported by the cargo transport service - fixed a bug with barrel textures - you can no longer sell empty or partially empty salt containers for the

- fixed a bug where the game wouldn't load properly in some cases

- New Islands Added new islands in and around the Al'Ankh region. Along with the new islands you'll also find some new items and trade goods. - Boat damage Your ship's hull will now slowly deteriorate over time. Strong impacts will cause additional, significant damage. Damaged hu

New Features - three new islands added in the Emerald Archipelago region, along with new trade goods and new items available for purchase on the new islands Note: when loading your saves from the previous version, the economy can take some time to adapt to the new islands and goo

New Features - added graphics settings, allowing you to set screen resolution, framerate, windowed mode, etc - added a new streetlight quality setting; on "low", you should see significantly improved performance in towns; on "high", streetlights will now cast realistic shadows; "

- fixed shaking sails bug

- sails will now behave in a more realistic way during an uncontrolled jibe - you can now drink from a bottle continuously, without having to spam click - Sunspire now really does have cargo transport service - you should no longer see a "You are at the wrong port!" message when

New Features - three new islands added in the Aestrin region, along with new trade goods and new items available for purchase on the new islands - added cooking pots , which can be used to cook soups. Soups should function as a more convenient way to consume small food items such

- fixed a bug where the navigation manual scroll would spawn instead of the tutorial scroll when starting a new game in Al'Ankh - added a furniture shop in Kicia Bay - fixed a graphical bug with the new ship's rigging