Hello! A few remaining achievements weren't being triggered correctly, and this morning's hotfix should address that! All achievements should (hopefully) be obtainable now. :) Happy playing! - Devon
Hello!
A few remaining achievements weren't being triggered correctly, and this morning's hotfix should address that! All achievements should (hopefully) be obtainable now. :)
Hello! A small patch went in this morning to address some edge case bugs! Changes: - Fixed doors being clickable before NPC conversations, which prevented the picking up of collectibles under certain circumstances - Fixed a collectible being destroyed before collection was regist
Hello!
A small patch went in this morning to address some edge case bugs!
Changes: - Fixed doors being clickable before NPC conversations, which prevented the picking up of collectibles under certain circumstances - Fixed a collectible being destroyed before collection was registered - Fixed a collectible placed at an awkward position - Patched a small hole in a level mesh - Removed some distorted level geometry
Hello! Just as a heads up, I pushed a quick patch this afternoon that should address some reports of copyright claims on music used in the game! It was used with permission and may have been filed erroneously, but to lean on the side of caution the affected music has been replace
Hello!
Just as a heads up, I pushed a quick patch this afternoon that should address some reports of copyright claims on music used in the game! It was used with permission and may have been filed erroneously, but to lean on the side of caution the affected music has been replaced.
The affected scenes are in the later stages of the game (Spoilers; the affected levels specifically are in the Castle world, levels Castle-4 to the Finale) ). The new music is just as fitting and there should be no problems with it!
Please note that any version of the game prior to this update may result in notices on content you publish with it, so please be sure to update to avoid this.
Hello! As you may have seen by now, Lofty Quest is released and available to pick up now!! It was quite a journey getting here and I'm overjoyed to finally share the game with the world ːsteamhappyː I'll be keeping an eye out for it in the coming days, checking out some coverage
Hello!
As you may have seen by now, Lofty Quest is released and available to pick up now!! It was quite a journey getting here and I'm overjoyed to finally share the game with the world ːsteamhappyː I'll be keeping an eye out for it in the coming days, checking out some coverage and fixing any bugs or issues that crop up as they arise.
If you enjoy Lofty Quest, please feel free to leave a review for it on the store page and share what you think, it'll help a lot!
Hello! It's me, Devon, the developer of Lofty Quest! :) Over the last few months as I've been developing Lofty Quest I've taken part in a couple of interviews about the game and I wanted to share them with you! Back in September I spoke to Nicole Carpenter at Polygon about Hidden
Hello! It's me, Devon, the developer of Lofty Quest! :)
Over the last few months as I've been developing Lofty Quest I've taken part in a couple of interviews about the game and I wanted to share them with you!
Back in September I spoke to Nicole Carpenter at Polygon about Hidden Object games and the history behind them. It was a while ago when the game was still early in production and an unannounced secret, but still a great dive into some of the thinking behind the game and inspirations behind it. You can check out that article here.
A couple weeks ago I was also interviewed for a Destructoid article where I shared a bit about Lofty Quest and some of my past games, and wanted to share it with y'all too! I talk a bit about the game and what you can expect from its themes, narrative and gameplay. You can find the article by the talented C.J. Andriessen here!
If you really want to get inside the baseball, feel free to hop into my Discord channel to see some sneaky behind-the-scenes sharing about how development is coming along. I share updates and information about the game semi-regularly so you can follow more closely with how it's all coming together!
Thanks for your support and I look forward to sharing more with you soon! :)