Just moved the game to a new framework to make it easier to update
But if you encounter bugs in the game, keep in mind that it may be due to the new framework. Let me know so I can fix it.

Developer posts and news about this game.

But if you encounter bugs in the game, keep in mind that it may be due to the new framework. Let me know so I can fix it.

Coldfix is a regular hotfix, but released later than it should have been. Supports 120 and 240 FPS. Ability to limit FPS. The text of the instructions has been changed to become more understandable and lightweight. The font of the instruction text has been changed to make the tex

- More correct transitions between FPS limit modes - App window focus defined better - PS4 controller indicator light updates immediately when controller is connected (I hope someday I will write here that the game finally use the right processor for rendering)

I've been hard at work for the past year on Aero Star, my next game. The release is just around the corner. Although some of the innovations introduced in this update could have been released much earlier, I decided to focus my efforts on the new project. It was necessary to poli

For each of my free games, I released a small soundtrack DLC as a way for players to support me and my games. The music itself does not claim to take a free place in your playlist, however, I would appreciate it if you would consider purchasing it. This will help me in further de

Minor changes to the text. Now it has become less boring. Controller support is temporarily disabled as it was ruining the game for other players. The game pauses when the window defocuses. Players with multiple graphics drivers get a message at the start of the game that the gam

- sleep mode do not looks like a bug - refinement at the end of the manual - size of the cursor has become smaller - contact field has become larger

Russian font fix