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Technical data

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- Fixes in the save system. - Bug fixes.

- Changes in the control to run, now you have to press the joystick or shift for the character to run, and press it again to walk. - Changes in the speed of the character in standard game, the speed has been increased both when running and when walking. - Fixed bugs in reference

Bug fixes.

Bug Fixes

- Standard screen: Fixed an error that prevented progress. - VR: Fixed a bug that prevented the levers from being used.

Fixed some bugs with puzzles.

- Change in the system of grabbing objects. Now, the hands disappear and the object does not teleport towards them, achieving a more natural grip sensation. - The grappling distance has been changed to be able to grab objects on the ground more easily. - Collisions have been impr

- Fixed a bug with the left grip in VR. - Bug Fixes.

Compatibility with headsets (In testing phase). -Valve Index -HTC Vive

- VR Pickup Improvements. - Bug fixes.

Bug fixes

- Fixed a bug that made the screen black in some areas for VR. - Added indicators at level 1. - Fixes in mapping for headsets other than Oculus. - Correction of an error with the positioning. - Basic corrections.

Bug Fixes

Basic Fixes

The famous piano puzzle has been modified to make it easier.

Basic fixes.