Craftomation 101: Programming & Craft

Luden.io

Released
Feb 19, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Craftomation 101 is out now!

    Hello mates! Friends, welcome to the long-awaited release of Craftomation 101! For those who haven’t met Craftomation 101 yet: it’s a visual programming and automation game where you program a crew of tiny robots to bring a frozen planet back to life. Connect visual code blocks,

  2. Developer post

    Craftomation 101 FULL RELEASE is coming! And 30% OFF

    Hello mates! Friends, we’ve come to you with some pretty exciting news. First of all, the Programming Festival starts today! It’s a very special event for everyone who enjoys games about programming, automation, logic, and making tiny machines do suspiciously large amounts of wor

  3. Developer post

    PRICE GOES UP SOON

    Craftomation 101 Leaves Early Access on September 14! Hello mates! Big news from the workshop today — actually, this might be the biggest news since we landed on this snowy planet. Craftomation 101 leaves Early Access on September 14! After two and a half years in Early Access, a

  4. Developer post

    Steam startup movie is out!

    Hello mates! Tiny news, but very important for automation-based happiness. Today we released a Steam startup movie for Craftomation 101 , featuring our hardworking little craftomates. Yes, that means every time you launch your Steam Deck or Big Picture Mode on PC, you can now be

  5. Developer post

    Craftomation 101 NEWS: no patches — we’re building the release

    Hello mates! A small update from the workshop: there will be no regular patch this time. No, we have not abandoned the game. Quite the opposite — we are currently sprinting full steam toward release. Right now most of our attention is on the bigger features and changes that we wa

  6. Developer post

    Craftomation 101 Update 0.97.3 is Live!

    Hello mates! A new update for Craftomation 101 has arrived — packed with highly requested quality-of-life improvements, interface upgrades, and bug fixes. Thanks a lot for all the feedback and suggestions you've been sending our way. This update contains several features directly

  7. Developer post

    0.97.1 Update: ARRAYS are officially out!

    Hey mates! We’ve just rolled the Arrays update from beta into the main branch — and once again, your feedback helped us polish it into something much more powerful and convenient to use. Here’s what’s new: Meet Arrays Arrays are containers that can hold multiple elements — think

  8. Developer post

    BETA 0.97 Update: ARRAYS

    We’ve added a new feature to the game — Arrays to test IN BETA VERSION. What is it? Arrays are containers that can store multiple elements. Think of them as a collection of variables grouped together. An array can hold: Numbers Positions (coordinates) Object types You can add and

  9. Developer post

    0.96.1 Update: NEW BLOCK in officially out!

    Hey mates! We’ve just merged some exciting beta features into the main branch — and yes, your feedback played a huge part in shaping them. Here’s what’s new and improved: Meet the Repeater Think of it like a “for loop”: it lets you repeat a set of actions multiple times. You can

  10. Developer post

    BETA 0.96 Update: NEW BLOCK!

    We’ve added a new block to the game — Repeater If you’re familiar with programming, it works just like a for loop: it lets you repeat a piece of logic N times. The number of repetitions can be set manually, or taken from a variable. How it works: The Repeat output goes to the act

  11. Developer post

    0.95 Update on community requests

    Hey everyone! New version is here — and this one is all about your requests! Community-driven improvements: Meet global functions You asked, we delivered! Now you can mark your most-used functions as global. A little globe icon in the interface makes it easy to save them, and the

  12. Developer post

    0.95 BETA Update on community requests

    Hey everyone! New version is here — and this one is all about your requests! But before we tell you what’s coming, we want to stress one important thing: THIS UPDATE IS A BETA!!! ONCE AGAIN: BETA! This is an unstable version, potentially full of bugs. It’s for those who really ca

  13. Developer post

    0.94.2 Update: Tunnel map reworked and bug fixes

    Hey everyone! A small but important patch is here — version 0.94.2 What’s in this update? Bug fixes Fixed a major FPS drop on the new tunnel map. This issue occurred when robots were searching for stone in areas covered by snow. Fixed a bug where the \\n symbol was frequently sho

  14. Developer post

    0.94.1 Update: Map & Animation

    Hey everyone! A tiny but merry update has landed — here’s what’s new this holiday season! What’s in this update? We’ve further polished the new tunnel-based map. Tunnel passages now differ in difficulty, and you may even run into rockfalls while digging your way through. Fixed a

  15. Developer post

    0.94 Tunnelbound - A NEW MAP!

    Hey friends! We’re super excited to share something special — our second map is finally here: Tunnelbound . This map is a bit different from what you’ve seen before. It’s split into small zones, but you won’t just walk into them — you’ll need to dig through tunnels to reach each

  16. Developer post

    0.93 Procedurally generated Maps and New Art

    Friends, congratulations! We are finally rolling out to the main branch the update you have been asking for so long — generated maps! First of all, we want to say a huge thank you to everyone who took part in the beta test and reported bugs! Without you, this update simply wouldn

  17. Developer post

    Map Testing: 0.93 Beta

    Hey friends! Hello to everyone who’s been eagerly waiting for the new maps — and is ready to help us make them better. After so many weeks of struggles and bug fixing, the maps are finally seeing the light of day — as part of beta testing! Let us emphasize once again: this is a b

  18. Developer post

    A dramatic delay of the map update

    Hey everyone! We’ve been quiet for a while — no devlogs, no updates — and that’s because we’ve been completely buried in developing the new maps you’ve been asking for. We thought we’d release the update on Tuesday or Wednesday. But, as it sometimes goes in game development, ever

  19. Developer post

    Craftomation 101 Dev Diaries, September 2025

    Hi mates! It’s been a while since we last updated you on Craftomation 101, but it's all better now: we have returned to our regular schedule of 1 update per 2-4 weeks, and the plan is to keep them coming. Today, we’ll walk you through everything that’s happened in the game since…

  20. Developer post

    Happy Programmer's Day!

    Hey friends! The 256th day of the year is also known as Programmer's Day! That's today. A huge kudos to all the knights of ones and zeroes, present-day, former, and wannabes alike! Without you, there would be no video games! If coding at work is not enough for you (we get it) - d