SourceWorlds

TideOver Studios

Released
Mar 10, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    After Autum-Sale update

    Hello there! thank you so much for your continuing feedback, this means a lot! In the last update we made the statement that this game would not be actively developed further. Well, turns out - you gave us feedback, and we still enjoy fiddleing around! So, a quick update from our

  2. Developer post

    Autumn Sale, Feature Recap & Development Update

    Hey SourceWorlds community! 💛 As autumn approaches, we want to take a moment to thank you all, share a quick recap of what SourceWorlds has to offer, and give you an honest update on the game’s future. 🍁 Autumn Sale – 80% OFF! Starting on the 29th September, SourceWorlds will b

  3. Developer post

    Patch 2.0 - tis the season

    PATCH V2.0 - LIST OF CHANGES It's SourceWorldin' time! Because of high demand are are back with Update 2.0! 😄 IMPROVEMENTS SourceWorlds got updated to the latest Unreal Engine. Check out the SourceWorlds once again and grind yourself some level 5 legendarys! Complete Rework in U

  4. Developer post

    Patch 1.6 - the beginning

    PATCH V1.6 - LIST OF CHANGES Hello there! We hope you enjoyed the Winter Sale and had some great days! With our first patch this year we want to incorporate some adjustments based on player feedback. IMPROVEMENTS adjusted the starting experience, you will now start right away on

  5. Developer post

    Patch 1.5 - the feast

    PATCH V1.5 - LIST OF CHANGES Hello there! As time flys and the year end is coming closer, we want to dedicate this patch to our very own end-of-year "Snuggle Feast" IMPROVEMENTS Snuggle Feast To pay homage to Captain Snugglebeard, there is now a year-round Snugglefest in Loldania

  6. Developer post

    Patch 1.4 - savegames n stuff

    PATCH V1.4 - LIST OF CHANGES Thank you all for your valued Feedback! Today we adress one of the most asked things, amongst minor other changes. IMPROVEMENTS Implemented a save-system for quests! It is now save to do a small break while you are questing within a map and continue a

  7. Developer post

    Patch 1.3

    Been a while, but we've been busy: IMPROVEMENTS new players now have a starting equip directly in the inventory Snugglebeards islands: adjusted NPCs on some islands added a couple of new islands to explore Pepper Park: enemys have more HP now - probably still not enough for your

  8. Developer post

    Patch 1.2

    We are back with a minor update: IMPROVEMENTS Dungeon islands: Many more islands and a lot more to discover! MISCELLANEOUS Fixed a bug where the second map/rune wouldn't unlock. No worries, no need to fight Snugglebeard again if you have already defeated him once! Thanks for your

  9. Developer post

    Patch 1.1

    Thank you all for your continued feedback! We told you we’d listen and this patch is addressing some of your direct feedback. IMPROVEMENTS in order to not accidentally push you, Rolf will spawn with a bit of a distance towards you (however he’s a tad sad now) the teleporter in fi

  10. Developer post

    Patch 1.0 - full release

    PATCH V1.0 - LIST OF CHANGES This is it. We are extremely proud to announce update 1.0! A lot of polishing has been made, more fun content was added and questlines have been refurbished. ADDITIONAL CONTENT Item Shops! New Shops have been opened throughout the SourceWorlds! You ca

  11. Developer post

    SourceWorlds will release on 10th March 2023!

    We are very proud to announce that SourceWorlds will leave early access and be fully Released on: 10th March 2023. With the full release we introduce item shops , new islands and dungeon rooms for the roguelike mode, and much more. Stack your gold and crystals now! Thank you all

  12. Developer post

    Patch 0.6.2 EA - the dungeons

    Hello again, we continue to provide small patches until we are ready for our next big patch and leave EA! ADDITIONAL CONTENT Added some new items and weapons. Try to find them! New Steam-achivements are now unlockable! How far can you get in the dungeons? added new Islands and Ro

  13. Developer post

    Patch 0.6.1 EA - the dungeons

    Today we have a small patch for the dungeons: STABILITY AND PERFORMANCE Fixed an issue, which could have led to severe framerate drops on the foompa islands

  14. Developer post

    Patch 0.6.0 EA - the dungeons

    PATCH V0.6.0 - LIST OF CHANGES Well, that patch took a bit longer... So we always had one vision of SourceWorlds: Ever changing paradigms, shifting worlds, changing challenges, dwelling at the limit. Nothing stays the same, but everything is eternal. With this patch we finally in

  15. Developer post

    Patch 0.5.5 EA

    PATCH V0.5.5 - LIST OF CHANGES Today there is a small intermediate patch. We fix some bugs, adjust some minor inconsistencies and improve the gameplay a bit. This patch also technically paves the way for our next feature: procedurally generated dungeons, which grant you an increa

  16. Developer post

    PATCH 0.5.0 EA - player versus player

    PATCH V0.5.0 — LIST OF CHANGES We get it. Your comments have reached us. The fight against NPCs is great, collecting items is fun. But at the end of the day, of course you just want to turn your swords against your best friends. We present: PVP! ADDITIONAL CONTENT PVP Mode! You c

  17. Developer post

    PATCH 0.4.0 EA - feather and sword

    PATCH V0.4.0 — LIST OF CHANGES With this update we provide you some more convenience for your multiplayer sessions. Dialogues won’t get in your way during mid-combat, and items bring even more joy! Beware - you might need to reallocate items in your slots, due to a small migratio

  18. Developer post

    PATCH 0.3.0 EA - Brainfall

    PATCH V0.3.0 — LIST OF CHANGES Thank you for staying with us. This update is a response of some of your feedback. Most prominently we have added some ambient sounds and did various balance adaptions. Also the update contains our first localization. More to come! ADDITIONAL CONTEN

  19. Developer post

    PATCH 0.2.2

    Hello everyone, today we have a quick lunar new year patch! Fixed some soundissues and damageeffects for some weapons Fixed a bug regarding endingevent in SnuggleBeard Islands Small cutter had some issues on connected clients Adjusted some itemdrops Removed reason for performance

  20. Developer post

    Steam Lunar Sale & Speedrun Event

    Hey everyone! We are part of this year's '2022 Lunar New Year' Sale where the game is discounted by 50%. Due the 'Lunar New Year' we thought about a fun small community competition: The fastest three speed runners will receive their own isle and NPC . Ingame and forever in the ho